Google Stadia Cloud Gaming Review!

Published by Jan Heaney on

Google Stadia Cloud Gaming Review!


hey everybody it’s the one from tested
and today I’m going to be reviewing Google’s stadia it’s finally out this is
the found roots Edition which is out this week for those who pre-ordered it
and I’ve been using it for about the past week playing a selection of their
launch titles and using it in a variety of conditions to see what the
performance and the feature set for cloud gaming at least from Google’s
perspective is all about because I’m sure some of you have read or heard this
is this launch is not without some interesting launch conditions let’s call
that so if you’re not familiar stadia was announced earlier this year
something that Google has been working on for quite a long time now and it’s
not necessarily their console because it’s not real console hardware or a game
platform it’s it’s a cloud gaming service they have data centers that
they’ve set up they’ve built these server blades with very high-end PC
hardware a ton of potential compute an order of magnitude more potential power
than when you get on like an Xbox one S and the ability to then render those
games remotely and stream them over Wi-Fi or over Ethernet connection onto
your pixel phone your laptop or Chromebook when your Chrome browser or
onto a TV using a chromecast ultra in theoretically as high fidelity up to a
4k HDR with iPhone 1 surround-sound and as low latency as you would be able to
expect playing you know almost any game in the home the idea is that you would
not notice it now we went into a deep dive at Google to chat with their
engineers about the kind of streaming technology that allows this to happen
and encourage you to watch that I’m not gonna dive too much into that
compression and latency technology today but we will talk about the experience
and there are a couple of tiers to stadia a lot of people have been
confused about what you buy or what you get
what’s launching right now is the founders Edition so that’s the paid tier
to state and your pay essentially ten dollars a month and you
do get a couple months free with the founders edition the hardware that you
buy to get access to the service and with that you do get one free game at
launch you get destiny too but then you also then have the ability to pay for
games full price games that you would go buy on PC or other consoles there will
be a free tier 2 stadia coming next year and that will be again you buy the games
you won’t get the free game like destiny or whatever games they announced in the
future and your streaming quality will be limited to 1080 so like might make
more sense for a mobile play or playing on a laptop but if you want the best
quality you have a 55 or 65 inch 4k HDR TV at home you might want to then look
at the paid monthly version of a stadia well you’re not buying game console
hardware with stadia you’re not buying a 300 or $400 game console or gaming PC
that you put in your living room or your office there is the opportunity to buy
some hardware to make stadium work so the foundation comes with this
controller and you can buy the controller a la carte in the future and
the controller is really great it’s it’s designed really well has button parity
with with all the major consoles so you got your triggers your shoulder buttons
you had a good d-pad two analog sticks that again feel really familiar if
you’re used to playing on an Xbox and some custom buttons for accessing things
like google assist in and sharing videos right the center as well as a center
stadia button and it’s over charged over USB or data runs over USB right now on
mobile site it runs on pixel phones and this right here is what they’re calling
the Google the claw attachment design internally this doesn’t come with the
final edition it will be sold exclusively on the Google store and it’s
a really nice clip really well designed as well you clip it onto the controller
right here and exposes the headphone jack your stadia button as well as the
USB C port and then phone’s can snap in right there the grip does for example
this pixel 3xl you have to put it off-center because the grip would press
on your volume buttons but you again you plug in the USB C cable right here and
you then have the ability to control your game on your phone and this is
really nice ergonomic design on a TV side if you want to play stating games
on a TV at launch will only work with the chromecast 4k the chromecast ultra
and in fact at very launch it only works with the chromecast Ultra that ship with
a Founders Edition and other chromecast ultros will need a firmware patch the
version that comes with the foundation has the Ethernet port right here which
is nice so you want the lowest latency you’re gonna want to connect that over
your internet connection and not just use Wi-Fi but of course ideas that you
can play in almost places as you have Google Chrome or
chromecast products so you can also play this on a laptop or PC in your Chrome
browser with a keyboard mouse or plugged in USB gamepad so let’s talk about
performance now when I did my hands on with the stadia at Google’s headquarters
I was using their internet the part of the best possible case scenario not a
really good time with the performance and latency and image quality and their
demo session but taking it to home I was surprised to find that it was basically
the same I do have gigabit access over sonic
internet at home and the latency on my TV using the chromecast and using the
controller here was really really good like going doing an a/b test between
that and local Xbox one it was almost indistinguishable playing
a 4k game on the TV if you go right up to the TV and you try to look at the
anti-aliasing and look at some compression you may notice some of that
if you’re going right up to the TV but at a standard distance away from the TV
of about 10 15 feet no problems with the quality the quality even looks better on
a mobile phone of course that’s running at the phone’s resolution in case of the
pixel 3xl that’s 1080p and I was just flabbergasted I love looking at these
high-end console games and PC games like Tomb Raider rendered on this phone
because my brain just doesn’t believe it works right because I’m waiting for the
phone to overheat I’m waiting for the battery drained down the fans aren’t
nothing like makes me feel like this is watching a youtube video it looks like
it’s locally rendered I’m like pixel peeping and trying to see if I can see
dithering but it just looks great on the mobile device the thing that doesn’t
work so well on the mobile device is sometimes the UI a lot of these games
are designed for play on big screen TVs or designed for play on a computer
screen a 27-inch monitor 24 inch monitor and when scaled down to a six inch phone
I am finding that the UI isn’t adapted to be bigger
for the phone I am squinting to read the text a lot of the prompts that pop up so
it’s not optimized for this size of display and I did find myself wanting to
tap the screen to hit dialogue buttons when it says press a to close this one
or okay I want to hit that okay button with my finger but developers for these
games haven’t made them touch compatible no don’t know if that would be possible
to do so because when you play this on a PC on the Chrome browser keyboard mouse
is activated so I’m wondering could they just activate touch as an analog to a
mouse click for example I know I know Mel touching doesn’t work I still find
myself regularly trying to touch the screen on this phone as I’m playing
games on stadia the places where I did find the most noticeable compression or
deer the ring ended up being on a web browser and on the PC screen and you
know you do need a decent internet connection to make this work
every time you load a game there will be a check on your connection so home Wi-Fi
and our office Wi-Fi which is obviously not the best Wi-Fi thanks Comcast still
stream fine but places like Airport free Wi-Fi that’s not good actually being
able to work and won’t even try to run the game on poor Wi-Fi connections so
your experience may vary right now it won’t even work over mobile connections
and it will consume a fair amount of bandwidth if you’re at home on a 4k
stream for example you may get up to 15 gigs per hour of download for just the
video streaming but of course if you’re talking about of game like Red Dead
Redemption 2 which is already gonna be over a hundred gig download perhaps that
is a little bit of a trade-off and some of the advantage of course of stadia is
that you’re not having to download or update not only the game but also the
hardware system the promise is that over time Google will update their server
Harbor so you’re always going to be getting the cutting-edge some of those
benefits are supposed to also be immediately noticeable now because
they’re using fast storage but game load times are still here I’d say they’re
comparable to having a SSD on your system but you are waiting
for load screens that was a little bit surprised I thought the promise would be
that games would be optimized to load almost instantaneously and that’s
something that console makers are putting into their next-generation
console designs so this definitely unless they adapt that to work for those
games on stadia feels more like a current gen console situation less than
some magical next gen immediate loading console game I talked about the UI and
some of the adaptations that the developers have to make for their games
to work on stadia and there’s a fair bit under the hood it seems that developers
will have to tune for example you can’t just graphic settings in games you have
gamma settings and brightness settings but it’s not the PC game experience
where you can toggle between resolutions or anti-aliasing none of that is
transparent to the user there’s also some back-end work done to make sure the
savegame works with stadia between different
instances but you don’t get access to the file data or mod ability and that’s
still something to be determined how stadia will work with mods it’s
something they’re aware of but they just haven’t revealed to users just yet it
really feels like a lot of the UI work is adapted to make work for big screens
I think it looks really great on a big 65 inch TV and it looks really good on
you know 27-inch computer monitor as well the game the graphics look great on
a mobile phone and it’s amazing for it to see it running on a Chromebook
but the UI elements aren’t perfectly scaled for those sized screens at this
point I don’t know how much work developers have to do so make that
custom work to make that look a little bit better but the idea is that you’re
supposed to be able to swap between devices and I was curious how that
swapping would work so there is you know in the stadium if you back out of a game
or of your pause a game and you load up the web browser you can say resume state
and you have a basically a grace period if you turn off your chromecast and
you’re then moving on to your office and loading stadia up on your office
computer you about a five to ten minute grace period
where it’s gonna save that exact state any longer than that then the server
basically to reverse to a save game and you have to load the game from the main
menu so it’s not quite instantaneous nor is it quite as persistent as I’d hope so
that idea that in the future you’ll be able to pause the game in your living
room jump on you know jump in a lift or a rideshare and play the game on your
phone and then and then play it at the airport and then play it on airplane
that’s not gonna be anytime soon what’s also not available at launch may
come down allowed are some features that Google made announcements for when they
announced stadia earlier this year and that includes crowd play the ability to
watch a youtube video of someone playing their game of city alive click join
multiplayer and join into that game immediately in their browser that sounds
like really cool potential for a cloud gaming not available at launch nor is
State share the ability to share where you are in your save game with someone
seamlessly so they can jump into where you are and you guys can play you know
asynchronously but have that state sharing of save
games not available nor is stream connect the ability for people to take a
bunch of different streams of people playing stadia games and then composite
them in some type of UI again lots of cool opportunities that take advantage
of cloud gaming but not ready at this point right now there’s even just trying
to get parity with the console gaming experience and at launch they don’t even
have things like achievements or the friend pass just yet what I would also
love and I think would help stadia is ability for them to enable some type of
demo mode something that would allow people to try games out maybe play the
first 10 or 15 minutes of a game begins used that cloud streaming service and
then that would maybe entice people to then buy the full version of the game
that’s what I would like to see come to cloud gaming in general but perhaps
what’s most disappointing about stadia at launch is the available games lists
Google put out lists of all the titles and all developers they’re working with
and there are some notable admissions that hopefully would be out by the end
of 2019 but at launch they’re just 12 games yes there’s the destiny to game
that ever gets for free and that’s important
because that’s gonna be a closed ecosystem for multiplayer destiny to
players on stadia can only play with other destiny to players on the stadia
but the other games you can buy right now you know the flagships include
mortal kombat 11 shadow of the Tomb Raider the latest Assassin’s Creed
Odyssey and most notably probably Red Dead Redemption 2 is probably and that’s
last year’s a flagship title that’s probably the best highest quality game
that takes advantage of the fact that you don’t that download a 100 gigabyte
game file to get it playing immediately and I think the games that they’ve
promised coming down the line things like do maternal and cyberpunk 2077
that’s gonna really push the limits of the latency and quality you know the gay
a game like cyberpunk is gonna look amazing and it’s probably a massive game
file that could potentially take huge advantage of clouds streaming and a game
like dual maternal twitch shooter that is gonna push the limits of the low
latency which will vary for different people in the launch countries for
stadia there are also considerations like I mentioned data caps you know
streaming if you have a Gigabit Ethernet connection chances are you probably have
unlimited data so using up to 15 gigabytes per hour streaming 4k HDR 5.1
audio video isn’t gonna be a problem but if you have a cap data connection you
know 1080p streaming will take up to ten gigs per hour even 720p connection will
take up to four point five gigs an hour that can add up but it doesn’t bode well
for when Google and other cloud streaming cloud gaming services
inevitably want people to be using this on the go with their mobile internet
connections with their Verizon and 80t mobile plans and they’re gonna be the
costs associated with that and that’s what they’re thinking is this is a long
term play google says they’re in this for the long haul they’ve built up an
internal game development studio to make games which we won’t see the fruits of
for maybe several years they haven’t shown anything for that yeah and I’m not
worried about necessarily the technology I know that Google
as the data centers they there they are the right people to be investing in
cloud streaming and both Sony Microsoft Neiman Nvidia they’ve already invested
in cloud streaming that feels less like a proof-of-concept technology we even
saw working to some extent years ago with online and more of an edit ability
but my fears of stadia is gonna be the game support and one how difficult will
be for developers and publishers to port their games to stadia you know they knew
this launch was coming and even then they only have these 12 titles at launch
things aren’t ready why is that the case is it really that much more work on the
backend to adapt these games I understand it’s not gonna be a one
button solution to make a PC game work on the stadia platform but if it’s gonna
be a lot of work that means a lot of costs and so my other fear is that
publishers may be scared away not only by that cost but the unproven market
that is stadia and cloud gaming in general it’s that chicken and egg
problem you know publishers may not want to invest and spend the money making
their games work on this platform if there aren’t enough users out there and
there aren’t gonna be enough user out there if there aren’t enough compelling
reasons or content to make people adopt this platform and at launch right now
where they’re already asking people to spend ten dollars a month on this or
paid invest 130 dollars on the founders edition there’s a not a lot to make me
convinced that there’s gonna be a big enough community to convince more
publishers to jump on board now Google has a lot of money they can invest in
the technology they can invest in the game studios maybe they could also
invest in ways to get people into this platform for free and so the next tier
you know the free version of CD I think will be a lot of the proving grounds for
this service and for stadia in the first year of launch that’s coming in 2020
so in 2019 right now November as the stadia has launched it really feels like
more of a beta launch I wish Google would be more transparent about that you
know not all the features are there and yeah this like other Google products
will have more feature rollouts but if it’s something that they announced back
in March and have promised throughout the months and they’re calling this a
lot that’s just not acceptable because this
is not YouTube or Google Docs you know this is supposed to compete with PC game
with Steam with epic the games store with Xbox with PlayStation and those
consoles those platforms don’t launch with almost half of their feature set
not there with the promise of the feature set coming and with this paltry
of a launch lineup so consider this an evaluation of school stadia beta in my
mind it’s still beta at launch and we’ll come back and reevaluate it a couple
months down the line when there are more opportunities playing more games when
the free tier comes out and when that community builds thanks for watching if
you have other questions about clouds streaming about stadia please feel free
to post them in the comments below and we’ll try to address them as best we can
and we’ll see you next time


100 Comments

Treasure Geeks · November 19, 2019 at 1:27 am

How much did google pay for this review?

Steve Main · November 19, 2019 at 1:31 am

wow 19 minutes of nothing but information about Stadia… what is it like????

JAKSAMcNabb · November 19, 2019 at 1:37 am

Stadia is going to cost me $60/month – $10/month for the service and $50/month Comcast charges to get rid of my 1TB monthly data cap. Plus games – including repurchasing games I already own on other platforms. No thanks.

DJNOOB · November 19, 2019 at 1:39 am

"office wifi is not that great, thanks comcast"….. proceeds to show a test with 290.712 Mbps. Norm, you've got tech privilege bro. Do you know how many people in the country would kill to have that kind of connection.

M A · November 19, 2019 at 1:43 am

So what if i want to play offline like if i only have a very limited internet connection ?

Nobock · November 19, 2019 at 1:44 am

fps cloud gaming on a game pad, this is pure shit. fuck you !

Ryan M · November 19, 2019 at 1:44 am

Latency addressed at 5:46

Brian Stone · November 19, 2019 at 1:45 am

I have zero confidence in OnLive 2.0.

Robert Lawrence · November 19, 2019 at 1:46 am

Animation looks choppy 6:00

Julio Santiago · November 19, 2019 at 1:53 am

The system feels like the Atari Jaguar really badly

M A · November 19, 2019 at 1:54 am

Dude i have 50 GB a month is that gana be a problem ?

invo 7 · November 19, 2019 at 1:55 am

He’s not being honest about input lag

Leonardo 578 · November 19, 2019 at 1:57 am

Red dead no celular
Pqp

Douglas Arthur · November 19, 2019 at 1:58 am

How come other testers are reporting it doesn’t work well in the home? Lagging issues ruining gameplay

DiMoN · November 19, 2019 at 2:06 am

My 15 mb/s are gonna do great with this… maybe

norfy · November 19, 2019 at 2:15 am

"You get one free game – Destiny 2" lol that shit is already free to play

MrNYCinc · November 19, 2019 at 2:20 am

Its a disaster, this guy is getting paid by google!!

Kalyan Chakrala · November 19, 2019 at 2:27 am

Biggest deal is Latency. Latency will depend on where you live. How do we check the current latency to stadia server from our location? What is the minimum latency in order to play ok? Is under 100 ms required? Or under 200 ms? We should be able to do a ping test to the stadia server before we try at all.

Lassi Kinnunen · November 19, 2019 at 2:28 am

Itll work with mods via…. Mtx.

T4L0N57 · November 19, 2019 at 2:28 am

This review needs to be done again.

You just talked a whole bunch. As a PC guy that's not what I came for.

J Brunch · November 19, 2019 at 2:36 am

I just lost 90% of my respect for this channel after watching this POS sales pitch video. Clown Dick in this video is obviously on Googles tit. This is the only video that isn't saying Stadia is absolute GARBAGE.

Scg1997 · November 19, 2019 at 2:50 am

Anyone know if there will be any form of split screen/multi-player at launch? I ordered 2 controllers, and. I was thinking that would work with Mortal Kombat, but I was wondering if that's something available at launch

ThisguyQuake · November 19, 2019 at 2:51 am

I’m honestly shocked and disappointed that there are load times. That was something Google was really talking up.

Jarvias Owens · November 19, 2019 at 3:01 am

Once again the Founders day launch is a BETA. Not the Global Launch date.
So of course it wouldn't have all the features.
Why would you be able to share with YouTube, nobody would even be able to play with you.

Engeneering · November 19, 2019 at 3:10 am

Stadia… buy full games but don't actually own them and pay 10$ a month so you can play them at the best quality, none of stadia's business practices male any sense if you're a somewhat tech savvy user

강준-래 · November 19, 2019 at 3:11 am

This review isn't a review… stadia fluff

Jacob Carvalho · November 19, 2019 at 3:24 am

To everyone in the comments here talking about Tested's gigabit internet. To Stadia users there will be absolutely no difference whatsoever between someone with gigabit internet and someone which 35Mbps broadband internet. Having a higher bandwidth does not affect latency.

Migz Juan Trazona · November 19, 2019 at 3:26 am

Do I need to buy a Google stadia controller to play or any controller works? And how can you play Just Dance on Google Stadia? And last my last question is what is the minimum internet speed? Thank you

WhyteLis21 · November 19, 2019 at 3:26 am

Stadia: We will change the way you play gaming revolutionary.

Playstation now, shadow, vector, on live: Been there done that. 😁

_窮 · November 19, 2019 at 3:34 am

9:02 "…on a 4K stream for example, you may get up to 15GB/hr…but of course if you're talking about a game like Red Dead Redemption 2 which is going to be over 100 Gigs to download perhaps that is a little bit of a trade off…" RDR2 PC's download was 150 GB, at 15GB/hr for Stadia on a narrative heavy game that's roughly 10 hours of gameplay including when you're learning the deep complex mechanics of the game, you're going to eat through a lot more than 150GB when you're exploring the open world of RDR2 not to mention waiting for loading times (which for every second of a load screen is burning through your data.)

As long as ISPs have data caps and charge for overages especially in the U.S. this isn't going to be viable. I know Google is probably laying the foundation of banking on 5G for mobile high end remote PC gaming in the future, but even then Mobile providers will likely throttle or even datacap and gouge consumers when that happens. I think Stadia is probably a little too far ahead of its time until ISPs and Mobile Carriers lay back and change their pricing models for internet.

Peter Den · November 19, 2019 at 3:35 am

5G will be Stadia's best friend in the future.

Sir Mang · November 19, 2019 at 3:40 am

DOA. If Google doesn't abandon this by next Christmas I'd be surprised.

Anthony D · November 19, 2019 at 4:04 am

This guy is way too soft in Stadia. Obviously doesn't want to get black listed. Let's be honest here. The concept of cloud gaming is the future. No doubt about it. The model that Google decided to use it a trash fire and google will loose millions on this and it will fail if they do not change the model now. This will ultimately be Googles biggest failure. This does not cater to any consumer as it is now.

Phys Astra · November 19, 2019 at 4:16 am

Laughs in the face of a gaming service that doesn’t have any games, (that I haven’t already played or can get elsewhere). Seems like a service that no one needs and all a bit rushed.

DeeJay · November 19, 2019 at 4:22 am

R.i.p counsels

Rusty Wells · November 19, 2019 at 4:23 am

If Google wanted to they could go out tommorow and buy steam and just about every big game studio and not even feel it.

Premium Clips · November 19, 2019 at 4:38 am

That review is good but you will be shocked with a different review of that one here check it real quick https://www.youtube.com/channel/UCp5uTH31wvPgriHNN5XgWkg?sub_confirmation=1

Ally Burgess · November 19, 2019 at 4:40 am

I know this is nitpicking but for something like this WiFi and internet needs to be separated, they are not nearly the same thing. Saying the office has bad WiFi "thanks Comcast", doesn't make sense unless Comcast installed your WiFi and you had no choice in the matter.

Muffins McGeez · November 19, 2019 at 4:48 am

I don't know why Tested "reviews" products, who the hell has a gigabit connection.

Carn Soaks · November 19, 2019 at 4:52 am

Is this a paid presentation? Be interested in your opinions of every other system offering, if it is not.

Anthony Goodley · November 19, 2019 at 4:52 am

How is that negative latency working out? 😂😂😂

OneWayLuis · November 19, 2019 at 4:57 am

Does the stadia work with a iphone?

NEO geek · November 19, 2019 at 5:01 am

Still better than those crap boxes. But pc still wins.

Alan Saunders · November 19, 2019 at 5:02 am

Destiny 2 isn’t a game they ‘give’ you for free, D2 has become free to play across all platforms

Cody · November 19, 2019 at 5:04 am

you are seriously the absolute worst reviewer

Dobyns Media · November 19, 2019 at 5:07 am

Had no latency on my 1gb internet…. Ya dont say!

Cenot4ph · November 19, 2019 at 5:23 am

Data usage is going to be really significant, constantly streaming video in without a means to do local caching means your ISP is not going to like you very much.

nIePrEsChOi23 · November 19, 2019 at 5:28 am

cries in 1mbps

Cenot4ph · November 19, 2019 at 5:31 am

they launch early because of XCloud , they want to beat Microsoft even if it's not ready

hotaru25189 · November 19, 2019 at 5:38 am

This is beneficial to ppl who dont own a $500+ pc or a console, but thats it imho.

Then there is the issue of "i bought stadia game, but i dont wanna use stadia….do i get to play my games on my own pc w/o anything stadia related since i bought them?"

Matteo Clementi · November 19, 2019 at 5:42 am

Where to buy the claw?

REGARD · November 19, 2019 at 5:42 am

guess just wait for the free tier

Damian Scott · November 19, 2019 at 5:59 am

Feeling a moderate sense of relief that, last week, I cancelled my Founder's Edition pre-order that I placed on the day it was announced.

barrie · November 19, 2019 at 6:00 am

A disaster of a launch for a system that nobody wanted..

Jaivin Wylde · November 19, 2019 at 6:01 am

Google is in this for the long run. In 2 years it will most likely be almost perfect.

Oldschool Gamer · November 19, 2019 at 6:03 am

So many people still complaining…
"Oh, its gigabit internet, so this review doesn't apply to me/most"

Well, whose fault is that? Tested? Stadia? The isp? Or you?

Stop blaming Stadia and reviewers for your crappy internet.

Durahl · November 19, 2019 at 6:05 am

Rofl… This is sure one hella piece of garbage xD

Hartmann · November 19, 2019 at 6:13 am

He uses the stick to move the character in mk…

parthasarathy Venkatadri · November 19, 2019 at 6:16 am

Negative Latency 😀 😀 😀

IKMNification · November 19, 2019 at 6:27 am

Google could've shook up the market if they launched their own Steam Store, had games for download, but offered a growing selection of games to be streamable if you had it in your library.

But we got Stadia.

MrSerrrg88 · November 19, 2019 at 6:31 am

I am wondering how the multiplayer will work on Stadia. For example, in red dead 2, PCs can not play together with consoles. Does somebody know if Stadia Versions also will be separate? Or will they be compatible with PC multiplayer?

jgunnm1 · November 19, 2019 at 6:34 am

Nvidia shield been doing this for years. You can play your Steam library on it now. Why do people for get that it already exist?

kenadarock · November 19, 2019 at 6:37 am

Why would we buy this?

Zaarc Baan · November 19, 2019 at 7:12 am

What bullshit is this ?

Raiuza x · November 19, 2019 at 7:23 am

They give u destiny 2 for free??? The game is already free and u still probably have to buy dlc

The Man · November 19, 2019 at 7:30 am

Washington Post Is baised

witt gutierrez · November 19, 2019 at 7:55 am

u need wifi connection everytime you want to play??

rustyshakelfur · November 19, 2019 at 7:57 am

The bias is palpable, "in theory" a lot of things can work. However "theory" is still a far cry from reality. So hear me out. If I pay for 4k, but have to lower my quality because of connection issues, what exactly am I paying for? If I have to tell the people in my house to stay off the internet while I play? Then what's the point if in literally any other platform that's not the case. And, yeah like literally everyone has been wondering, whats the deal with the input lag and latency. It hasn't been discussed or shown within the realm of a relatively normal internet environment. And again..data caps they are a thing and an issue as was pointed out. I also feel like the update on launch games is just indicative of how much they're gonna try to drip feed features and content under the guise of "We're still working on it." If google had even a minute understanding of the problems currently plaguing the industry, they would know that releasing unfinished, underdeveloped products under the guise of "road map" is literally the worst thing they could possibly do right now. I can only imagine some of the conversations going on regarding the roll out and its dismal launch library too, that prompted them to double the games at the last minute. They've said that this wasn't aimed at hardcore gamers, yet the general infrastructure surrounding using this does in fact seem to be aimed at hardcore gamers. What kind of "casual" gamer just happens to have gigabit internet and is walking around with a controller in their pocket around their home just in case they have some random down time to play a massive open world game on their phone that also doesn't already have any of the plethora of gaming platforms that have been out for literal decades at this point? So aside from a concept and theory, what is the point of this? Holy crap I almost forgot. Remember how "always connected" worked out for Xbox One on launch? They sure reversed course on that one fast didn't they!?🤣🤣🤣

Lennart · November 19, 2019 at 7:58 am

Some of the features like joining a friend instantaneously or seamlessly transition between two devices are not in direct control of Google since it's more a backend task for the game developers, not Google. All of those games were finished and published previous to the Stadia launch, I assume future games will have those features as game developers can integrate them from the start and optimize for a Stadia use.

Edit: I think the demo mode is a great idea.

Tantrum Design Studio · November 19, 2019 at 8:20 am

15gigs per hour is way expensive in non first world countries.

Seth Bettwizilch · November 19, 2019 at 8:24 am

That moment when the game you get for free is a free game.

Seth Bettwizilch · November 19, 2019 at 8:24 am

That moment when the game you get for free is a free game.

thegrimcrimson · November 19, 2019 at 8:40 am

I can wait for games since personally I play destiny 2 primarily. Most good games are exclusive and aren't online multiplayer anyways. I think stadia wants games to be online an online multiplayer with some singular.

Google should try getting cross save so players can port currently purchased dlc hopefully.

Lonnie Andrews · November 19, 2019 at 8:58 am

Yea so this guy is paid by google. Next.

James Charbonneau · November 19, 2019 at 9:03 am

It only works on Pixels=GAY ASF!

Siddhartha · November 19, 2019 at 9:04 am

I don’t have a good internet connection and it has limit . For me locally running console or pc will stay for a long time .

vcostor · November 19, 2019 at 9:05 am

This is totally a beta test.

Sayo Manzini · November 19, 2019 at 9:10 am

The thing I love most about Stadia is its potential to pressure web providers to provide better services.

boxhead6177 · November 19, 2019 at 9:17 am

My biggest fear with Stadia… is Google likes to release things too early and then spend 3-5 years "Beta" their product with consumers being guinea pigs. They honestly don't have the best track record in many of their new products or hardware development projects to be making this product while people are paying for it, before the bean counters just shut it all down leaving customers with nothing.

00 1 · November 19, 2019 at 9:22 am

Windows phone. Windows phone. Windows phone.

H G H · November 19, 2019 at 9:28 am

Is this a paid advertisement?

Matteo Damiani · November 19, 2019 at 9:35 am

I really appreciate this review. I can't wait to play Stadia by my own, but until now this is my feeling.. it is early access service, and for me it's ok, but if Google had been clearer from the beginning here we would have had less misunderstandings 🙂

Now I just need my code to play it! 🙂

Simone Bartolini · November 19, 2019 at 9:54 am

to me it seemed very clear since the announcement that the founders edition was an early access beta. The free version launch is the real launch

Tim · November 19, 2019 at 10:16 am

I'll stick with shadow for now.

loser 3009 · November 19, 2019 at 10:20 am

bye bye graphica cars. . .

The Generous Degenerate · November 19, 2019 at 10:50 am

Grant Imahara is looking rough these days.

aj · November 19, 2019 at 11:15 am

Why does he sound like jim's review room guy..😱

Lil B · November 19, 2019 at 11:45 am

You suck this isn’t a review

Lucas H Maia · November 19, 2019 at 11:49 am

How would you play just dance in stadia?

Blender Dumbass · November 19, 2019 at 11:52 am

I want everything to work without being CONNECTED TO ANYWHERE… Google doesn't get it.

shahvaze12 · November 19, 2019 at 11:56 am

yea right stadia sucks

Mano jano Jano · November 19, 2019 at 11:59 am

Nice video please make A more video in google stadia

A.Frank Blunt · November 19, 2019 at 12:00 pm

Tested is tempted to praise this bullshit. 😂

James Paylor · November 19, 2019 at 12:06 pm

I feel like Google has sponsored this video.

Jonas Werner · November 19, 2019 at 12:14 pm

this right here is the future!

The Dudelino · November 19, 2019 at 12:20 pm

Excited about things to come – first they need to launch all the promised features – once done, I'll give it a shot. Looks like Red Dead Redemption 2 runs just fine in 4K which is good news.

R D · November 19, 2019 at 12:37 pm

We want to know how much Google paid you.

gridironfan1 · November 19, 2019 at 12:44 pm

Underwhelming review and I agree with another comment, how do you not do the TV gameplay review?

TheThreeDGrasshopper · November 19, 2019 at 12:48 pm

This was the cleanest review to say "Stadia got some bumps on multiple fronts on (BETA) launch at best"

Jomy13 · November 19, 2019 at 12:57 pm

Im sorry, Current Gen Situation? Seriously guys let this Google Dream die, its not worth it at all… Overpriced, Horrible, Stupid, Way to dreamy… its not happening.

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