Gaming Disorder (The Jimquisition)

Published by Jan Heaney on

Gaming Disorder (The Jimquisition)


– Please sir. – [Jim] Like and subscribe. (chicken clucking) (upbeat rock music) ♪ Born different ♪ ♪ We’re innocent ♪ ♪ We’re born perfect ♪ ♪ I’m not like you ♪ ♪ I’m a born lover ♪ ♪ Born Livin’ ♪ ♪ And I know, I’m ♪ ♪ I’m not like you ♪ ♪ I was born clever ♪ ♪ Born knowledgeable ♪ (smoking puffing) – [Mysterio] There’s a whole lot of good in these Mysterieos. (glass dings) (laughs) Oh shit. – Hello, is that General Mills? Yeah, we just did a five
second joke about your product and now we have no money because it was a very
expensive five second joke. So, yeah can we have a sponsorship deal? Mm-hmm. Yeah that’s, yeah yeah that’s me. Yeah? But fuck you then. When the World Health
Organization announced that addiction to video games
would be officially recognized and classified as gaming disorder there was much protest
from the gaming community, used as it is games being the
scapegoat for society’s ills. At a time where video
games are being blamed by self-serving Republicans for racially motivated mass shootings, the idea of gaming disorder
rubbed many up the wrong way. Many who perceived to the classification as an attack on the medium. Yet another attempt to
regulate, restrict or otherwise infringe on an industry they loved. So let’s look at gaming disorder, what that actually means and why the World Health
Organization definition isn’t something to be
angry or upset about. Even if, at a surface level, the idea of a United Nations agency saying video games can be addictive may be perceived by some among
you as a slight or a threat. The WHO defines gaming disorder thusly, “A pattern of gaming behavior”, digital gaming or video gaming, “characterized by impaired
control over gaming, “increasing priority given to
gaming over other activities “to the extent that
gaming takes precedence “over other interests
and daily activities, “and continuation or escalation of gaming “despite the occurrence
of negative consequences.” To diagnose someone with gaming disorder the subject has to show severe impairment to their social skills,
familial relationships, education and work life. Over an deserved course,
of at least 12 months, the subject would have to demonstrate significant inability to function and interact healthily in the world. For those alarmed that
the WHO, not that one, would classify millions
of obsessive gamers as addict sight unseen,
it’s worth emphasizing the extremity of impairment and the length of time an
extremity is demonstrated. If you spend hours a day gaming, but you still maintain
a healthy relationship, have no trouble doing
your work or are otherwise getting along just fine, you’re highly unlikely to be found within the tightly defined
scope of gaming disorder. Addiction is defined in no small part as something that consumes
one’s life to the detriment of important needs and functions. In short it’s very, very hard for a lot of hardcore players
to meet the requirements. The WHO, not that one,
acknowledges how only a comparative handful of players
would be considered addicted. Studies suggest that
gaming disorder affects only a small proportion of
people who engage in digital or video gaming activities. However people who partake
in gaming should be alert to the amount of time they
spend on gaming activities, particularly when it is to the exclusion of other daily activities, as well as to any
changes in their physical or psychological health
and social functioning that could be attributed to their pattern of gaming behavior. Ultimately, what the agencies saying here is just good advice, any pastime is worth the
occasional self checkup to make sure it’s being
engaged in healthily. And this is advice the
World Health Organization, and others, suggest for many many things, not just video games. And none of this is just about playing video games for
a long time sometimes. (upbeat music) ♪ This is is the captain of your ship ♪ ♪ Calling ♪ ♪ It’s time to get a snack onboard ♪ ♪ And no stallin’ ♪ – [Jim] Reactions to the
gaming disorder classification range from disbelief to
indignation, the question, why a video games being picked on? Why are they being singled out as bad? They’re not. There’s just a fundamental
societal misunderstanding of addiction and what an
addictive pattern of behavior says about the behavior being engaged in. Basically something with
the potential to addict is not inherently bad just
because it can become addictive. The WHO, not that one, is not trying to take
anybody’s games away. It’s not saying at all
that video games are bad, unhealthy or otherwise not
fit for public consumption. Now in many people’s minds addiction is tied inextricably to drug use because it’s practically
the only form of addiction schools would educate children about. In school you’re taught drugs are bad. You told drugs are addictive, therefore things that
can be addictive are bad. And when it comes to
education about addiction that’s pretty much all you’re told. This exclusive conflation is
carried with us into adulthood, at least that’s how it
all was when I was a kid. And while I’d hope addiction education would be expanded in schools,
since the time I was there, I won’t hold my breath. I mean I swear all the
textbooks I had as a kid were from the bloody 70s. Speaking of the 70s, at my
school one of the most extensive lessons about drug abuse we got was the teacher sitting
us down to watch the “The Cross and the Switchblade” and I’m not even making that up. – Hasn’t there been enough
killing and cuttin’? – You can’t tackle a hoard of the toughest gangs in New York with a Bible! They’re liable to crucify you. – I just wanna to say that there’s somebody who
cares about you people, cares about you very much. In fact he loves you just like you are. And when he died on
that cross he was a man. – [Jim] So we grow up being told drugs are bad, drugs are addictive, addictive things are bad. So not surprised that when you
hear about gaming addiction some of you worry that people are saying video games are bad. Non-chemical addiction is often
overlooked and misunderstood and not taken seriously. Sex addiction is often played
for laughs in TV shows, often portrayed as the excuse
used by horny perverts. Eating disorders are written off as greedy on one end of the spectrum and self starving for shallow
vanity on the other end. And more often than not
addiction is treated as if it happens in a bubble, as if an addict is simply an addict just because they got hooked on an inherently addictive substance. Addiction for its own sake. But that’s rarely the case, addiction doesn’t happen in a bubble. There are links between
addiction and depression that are so close they’re
practically sat atop one another. This goes for chemical addiction
as well as non-chemical. Too often people with
mental health struggles will attempt to
self-medicate with whatever they can get their hands on. Whatever distracts from their struggles. Whatever lets them feel even
the slightest bit different. For some people that
distraction becomes drugs, for others sex and for some,
yes, it becomes video games. And if that distraction
becomes a dependency, something someone feels they need in order to cope with their life, that’s how an addiction can form. I know, I’ve been there. I’ve bloody been there! None of this is a
universal truth of course, people are different, their
struggles are different. But nonetheless, addiction
is not so simple. It’s not just something
that happens out of nowhere and it’s not always so easily solved as simply stopping doing the bad thing. The point is that if we understand the psychological reasons for dependency, we can appreciate just how many things have the potential to become addictive without necessarily vilifying
those things in question. It’s about the behaviors,
not about the substance. Marijuana is, for example, often held up as an example of a drug that
is not chemically addictive and not habit-forming. However, just because pot is
not by itself habit forming it can, nonetheless,
become someone’s habit. It can, nonetheless, be overused. I mean, it makes people
feel good, in general. Sometimes it makes me stare
into an empty bag of Funyuns wondering what the hell I’m
been doing with my life. But generally, yeah, it
alters your brain chemicals, it makes you feel euphoric,
it can reduce your worries. You know, it’s good fun for many people. But that also gives it the potential to be abused by those
who feel that they need an external means of feeling good, which can lead to it being relied upon. And just because I recognize that, just because I realize that the pattern of using pot can be addictive
even if pot itself isn’t, it doesn’t mean I want it to go away. I’m quite fond of it. I like to go to my local bar and get hammered every now and then. Many people do and we still recognize that alcoholism is real, that
alcohol can be abused, even if most people are able to interact with it in relative safety. I mean, bloody hell, you can
become addicted to exercise. Hooked on the endorphin rush
and physically harming yourself after pushing your body beyond its limits to chase that rush. And exercise is generally agreed upon to be a very good thing,
not that I’d know. Now the natural question one
might ask at this point is, if almost anything can be addictive why do we even need a
specific gaming disorder? Why not just put it all under
the umbrella of addiction, rather than single out video games? This has a fairly simple answer, different things are
addictive in different ways. The way video game addiction plays out is distinct from the way something like workaholism might play out. In order to effectively
treat an addictive behavior one must be able to accurately recognize how that behavior manifests. Playing video games to the
exclusion of vital needs is quite different from
tying one’s whole sense of self-worth to their career. Even a most basic level gaming addiction might impair one’s ability to work, whereas workaholism sees
someone working way too much. And again not even the WHO, not that one, is saying video game addiction
is a widespread problem. It’s simply saying that, for
some people, it is a problem. The estimated number of
gaming disorder cases sits at around three to 4% of the billions of players worldwide. At that tiny estimate only
opportunistic scare mongers will try to pretend it’s
a common societal issue. Though most of those idiots are
too busy blaming video games for the existence of domestic terrorism. Fact is, it’s not a common societal issue and the WHO, not that
one, itself states so. But just because gaming disorder affects only a tiny handful of people that doesn’t mean it isn’t important. The number of people hurting may be small, but they are nonetheless hurting. They are nonetheless not well and they nonetheless need our
understanding and compassion. If gaming disorder affected literally one single human being
on the entire planet, just one individual,
their struggle would be no less valid for their solitude. They would be no less deserving
of recognition and help and that’s why I can’t condemn the existence of gaming
disorder as a classification. People are hurting themselves
playing video games. That doesn’t make video games evil, it makes the people who are
hurt deserving of treatment. (funky dramatic music)
(men grunting) (men yelling) – [Man] I don’t know much of
what’s going on around here. – [Jim] Now all this said
one must acknowledge the role certain video games do play in this. We must recognize that some video games are developed to be addictive. Hell, the word addictive is
a bonafide marketing term in the game industry. How many games have been
praised for being quote-unquote, addicting, in the past. The word retention is super
popular at game dev conferences and talks because monetized
games, especially, need players to stay within
their systems and economies. It’s what the daily login
bonus in a game is all about. The idea of the gameplay loop, the comfortably repetitive
pattern of in-game activities, is fundamentally based in forming habits. In keeping the player
interacting with the product by encouraging a satisfying
pattern of behavior. And while this can be perfectly
harmless fun in many cases, it can also be weaponized
against the player by less scrupulous publishers. – Hook, Habit, Hobby. This is a model from Dmitri
Drovanov of Flare Games. It’s a model for how
people progress in a game. The hook is what gets you into the game, to try out a free-to-play game. Then you build it into a habit that you play multiple sessions every day and then at the end it’s
the hobby phase where people see it as their one of their main hobbies and they put lots of time
and resources into it. – [Jim] Ah, Torulf Jernstrom, the industry’s ugly
reflection given human form. We’ve talked in the
past about how certain, so-called, triple-A game publishers are weaponizing addictive
psychology to make money. Problem gamblers and spending addicts have been targeted and, in
some cases, financially screwed by video games enticing them into buying micro transactions and loot boxes. Only recently, 2K Games put
out a disgusting trailer for NBA 2k20 that
emphasized how fun gambling with loot boxes, slot
machines and pachinko is. Literally brazenly almost
insultingly linking loot boxes with a literal gambling and
at time when those links are being investigated. The sad fact is a number of publishers including Electronic Arts,
Activision and 2k Games know exactly what they’re doing and have known for a long time. I’ve spoken out against a
monetized addiction in the past and having done that, I cannot go ahead and pretend the concept of gaming disorder is laughable or unbelievable. Not when publishers are
like EA, Activision or 2K our out in the world. I daresay a number of
unscrupulous publishers out there have been well aware for years that something like gaming
disorder can be a thing and have banked on it as
a potential moneymaker. After all, whales are how so many micro transaction fueled
economies make their money. The tiny handful of high spenders who drop hundreds or thousands of
dollars on a single game. And they’re not all rich
people with cash to burn, some of them are addicts
being preyed upon. With that in mind it’s not just fair to accept gaming disorder as a reality, it’s downright crucial. Before we go and I let you face yet another horrible week alone, I will do something I said I’d do more of and then forgot to do. So we’ll do another one now. Where I recommend an indie game because doing a solo video on that game would tank the YouTube channel because no one cares to watch it. So today I want to recommend, I suppose we’ll call it a recommendation, but I’ll just say, game I
played that are quite like. A indie game that I quite
liked was, “Horace”. Now I talk too much about
the story of this game is to spoil much that is best
experienced by the player. But, suffice to say, you’re
a little yellow robot, you look almost a little
bit like a LEGO person. Essentially it’s a platforming game. There is an interesting
narrative woven throughout, quite sentimental in some places, the protagonist is
adorable in many many ways. And you run around this
world collecting stuff, you’re picking up trash around the world, and that’s sort of the
the general conceit. But as you play you unlock new abilities, the biggest gimmick of them all being the power to walk on any surface. Vertical, upside down, what have you. And that spins the whole camera around, whenever you cling to a
surface, and it’s disorienting but not in a way that makes you queasy. It’s just very interesting. It’s one of those games
that plays with a few ideas and finds out ways to do lots
of things with those ideas, rather than just throw idea,
after idea, after idea at you without exploring the depth of said idea. Which is what I like to see. A lot of people have
been raving about this, that’s why I checked it out. A lot of people I follow
on social media were like, “I’m playing Horace. “It’s brilliant, it’s game of the year!” From what I’ve played it’s
not game of the year good, but it is very very good and
it deserves an eye on it. Even though I’ve followed
people who are raving about it, it doesn’t seem to have had
much mass market penetration, as they’d like to say. So check it out, it’s on Steam. That’s right it’s on Steam, so even if you don’t like the Epic Store, you can still play it. How about that? It’s cute, it’s interesting,
it’s innovative. If you like innovation. It’s creative, that’s a better
word than innovative really. It’s creative, it’s fun,
it’s got a really nice music. They sort of take classical music and it informs the atmosphere
of the games very very well. It’s about a little yellow robot walking upside down on the ceiling. It’s good. So there you go, there’s “Horace”, good little game, that you might enjoy. And that’s it for another
week of The Jimquisition. Thank God for me! Little yellow robot. Wait a minute, what’s that? 505 Games published it? Is that? I thought. Oh fucks sake. Well, I guess technically
that ain’t indie is it? Still good. ♪ Yeah, yeah, yeah ♪ ♪ Oh ♪ ♪ Everybody’s thinking ’bout me ♪


100 Comments

Optional Zero · September 3, 2019 at 2:20 am

Keep it up, Jimmy Boy! <3
Perhaps consider a 2nd Channel for the Indie Reviews or Highlights? So as not to worry about your sweet money maker channel, yet still allow you to be a "YT Creator" in the traditional sense.

kahlzun · September 3, 2019 at 2:24 am

it's kind of a slippery slope

Ash87 · September 3, 2019 at 2:26 am

My dissenting point would be: This does still feel like some focus is unreasonably being put on VIDEO games ignoring TABLETOP games. The same kind of addictive behaviors can be seen in tabletop gaming, miniature war gaming, etc. So for the WHO to exclude those, still does make it look like they are singling out VIDEO games because… politics.

What is in the video is totally valid, but I find the WHO's statement to be ill considered for that reason. That's slightly pedantic, but it's such a glaring omission on the WHO's part that I found it somewhat surprising.

ImmoralWombat · September 3, 2019 at 2:28 am

So how do I get neet money for my addiction?

NarcolepticDan MacRae · September 3, 2019 at 2:31 am

Thank god you were here to clear all this up for us. I was so very angry with the WorldHealthOrg until you came along and showed me the errors of my ways. Christ, do you think you're audience is so stupid as to not understand a simple addiction type, and what that entails. Or perhaps they are. Over 800k subs, ah yes.

Rompelstaump · September 3, 2019 at 2:35 am

Thank god for Jim Sterling!

Willy Beamish · September 3, 2019 at 2:36 am

I'm worried about my addiction to oxygen and carbohydrates.

DahistheDah · September 3, 2019 at 2:37 am

I for one legitimately laughed out loud at that expensive 5 second pun.

Xewgx92 · September 3, 2019 at 2:39 am

Im surprised you didn't put the title card of Horace at all in the video. To me Horace would be spell Horus(having never seen the other spelling). Eventually found it as it looked up my alley.

edtExodus · September 3, 2019 at 2:40 am

butt

Betty Webster · September 3, 2019 at 2:47 am

Thinking you are the opposite gender, or a made up gender, or a unicorn, is no longer a mental disorder. But playing video games a lot? That is. Fucking bizarro world

Storm Blessed · September 3, 2019 at 2:49 am

I peed in a bottle once because I didn’t want to leave my room and stop playing Ocarina of Time, it was a few days after I got my N64 for Christmas. Don’t judge me.

Darsular · September 3, 2019 at 2:51 am

Thank god for you, Jim

Big Logan · September 3, 2019 at 2:53 am

… totally off topic … i love the constant Cyril Sneer references … it's cool to see the little home-town references from 30 years ago still recalled lol

The Doppleganger · September 3, 2019 at 2:54 am

What a well thought out, eloquent and insightful presentation Jim. I'm sorely disappointed. Can we just demonize something or someone and blame the devil, canadian devil or underpant gnomes? It's all the same to me. I just wanna hate.

Sarcasm out.

Alexander Mackie · September 3, 2019 at 2:55 am

Hey, preach it brother. As someone who was treating my Bipolar Disorder with games long before it was diagnosed and that helped me stay sane for years…considering dad smoked and overeats and grandad smoked and boozed his way into an early grave and I've dabbled in all of those plus…yeah…just yeah. Also good books, good books help.

Combustible Lemons · September 3, 2019 at 2:59 am

Thank God for Jim to explain the nuance of addiction. People don't understand the separation between the thing and the addiction and often allow addiction to paint things in the worst light.

burningflurber · September 3, 2019 at 3:04 am

I think the idea of having small segments to highlight positive stuff in your well popular show is actually a great idea!

Matt Mc · September 3, 2019 at 3:04 am

great video

Dimensiom · September 3, 2019 at 3:09 am

I thought that my schooling was bad. My school textbooks, until almost high school, were from the 1980s.

Cyberbrickmaster1986 · September 3, 2019 at 3:13 am

Video games are not bad
Addictions are bad
Addictions to anything is bad
Whether the thing you're addicted to is bad or not is subjective.

Sebastian m · September 3, 2019 at 3:20 am

505 Games operates as publisher and dev. "Whatcha-ma-callitt" topsy-turvy yellow lego robot man may be just published by/as a 505 game.

Being I don't Steam or Epic I'll never play said game.

pariasdark · September 3, 2019 at 3:23 am

Personally I see the naming convention in gaming disorder as a problem. Addiction is fundamentally the same thing regardless of the chosen vice. Thus naming it for the means by which a person has chosen to feed their addiction stands to send the wrong signal about where the problem lies. Certainly people can be addicted to games as they can drugs or gambling, but the problem isn't the thing. Instead the problem is in how the person interacts with the thing and that is what needs to be focused on. Realistically anything that gives you that dopamine hit, or make you feel high can become an addiction if fail to manage it properly or you let it distract from the problems in your life.

artcrime2999 · September 3, 2019 at 3:24 am

Dont shine light on my addiction

LordSnoodles · September 3, 2019 at 3:27 am

thank you for this video and for getting rid of the constantly overbearingly peppy background music. It still comes and goes, but it isn't as loud as it was moons ago. It was likely not my complaint that changed this.

Sky Robinson · September 3, 2019 at 3:31 am

Agreed completely.
Just…
Yep.

Greywolf · September 3, 2019 at 3:32 am

I lost my job as a truck driver because my company didn't care that they were overworking me so much I wanted to kill myself. Right now video games are keeping me from thinking about blowing my brains out.

Shauna Smith · September 3, 2019 at 3:34 am

Oh unfortunately mentally ill self medicating is me.

I'm smarter about it than I used to be by far, but… Yeah…

My joints @ exercising: Piss off. Lol

Frog · September 3, 2019 at 3:35 am

Jim, what did you think of Far From Home?

The Round · September 3, 2019 at 3:35 am

Thank you sir a genuine and heartfelt thank you. Son

Kisai Yuki · September 3, 2019 at 3:43 am

The key thing about a chemical addiction is that those chemicals can literately destroy parts of your brain that are responsible for impulse control, see opioids. So people addicted to drugs, might never be able to get off of them. Behavioral addictions are more self-destructive in nature, and not as visible as a drug addiction. So this gaming disorder, has resulted in people dying, or neglecting responsibilities and having parents, children or pets dying from neglect.

Do look up https://www.theguardian.com/world/2010/mar/05/korean-girl-starved-online-game , https://www.aol.com/article/2015/09/03/teen-dies-after-playing-video-games-for-22-days-straight/21231305/

Carson B Wagner · September 3, 2019 at 3:44 am

Why on Earth are you complaining about contemporary textbooks, so early on *as kindergarten and elementary school? For fuck’s sake! 😄🥁

Sure, the lightbulb, the steam engine, and that beefy headphone and electric guitar jack were invented, and the telephone was prototyped and peddled to existing telecom companies (such as Western Union — once the world’s largest company and then PWNED telegraphy, across the US, and is now the fastest way to send money™️ — turned down AGB, because they laughed at the notion that individuals would want/need to talk to one another, from their homes), were new, to us, that young, but they were definitely cool. Reconstruction and the Gilded Age in the US, the rise of the Second Reich — along with the foundation of German Empire and the formation of the the the Alliance System were also of worldwide importance…

While that might have all become old, by jr, high, they were great to learn about, as kids, anyway…

Hildegarden · September 3, 2019 at 3:48 am

Thank you for this video. I've been living with clinical depression half of my life (since childhood) and I'm addicted to drinking 1-3 liters of ice tea every day, as odd as that may sound. It eats up a lot of my budget every month and I'm unable to stop or even cut back. I realized that drinking ice tea was the highlight of my day, how I coped, but I thought it wasn't a valid addiction. Even when I stopped drinking my favorite ice tea due to it going out of production and went into a deeper depression. I thought it was a temporary reaction. Like, I just needed to "get it out of my system", but it lasted for many weeks. When I found a substitute, I thought I was going to cut back on it since it cost much more, but no, I still drink just as much. I've never had to choose between buying ice tea or food, but I would choose the former if it came to it.

Stanetti Els · September 3, 2019 at 3:51 am

You know you’ve got gaming disorder when, after buying a new game, you’re sat there with 7 days of beard growth, in your underwear. The remnants of a 24 bag multi-pack of cheesy Wotsits littered about the place. Empty beer cans are blocking the way to the toilet to the point you decide to go where you’re sat. Eyes reddened by prolonged filth and you’re slightly twitching and incoherent.

Lets Slay · September 3, 2019 at 3:53 am

I definitely have gaming disorder, I have tried other hobbies but gaming is the only one that's ever brought me real joy. I quit gaming for years in my early 20s, but came back to gaming because other hobbies never really clicked with me or gave me satisfaction. At this rate I will be stuck gaming till I'm 90.

Edgar Nova · September 3, 2019 at 3:58 am

This was a very insightful video, and not just for videogames. Thank god for Jim.

Arjun Satheesh · September 3, 2019 at 4:02 am

As someone who went through a year and a half of gaming disorder as per the WHO definition after almost 2 years of escalation towards the situation. I fully agree. It is a disorder and can very well ruin your life.
Self-checkup and serious self control is the only way. Gaming is beneficial in many ways but the addiction is a real possibilty and it is worth taking a reality check every month.
Looking at Steam records (as a PC gamer) for my weekly gaming totals is a way that I have been using to keep myself in check.
It has been 2 years now and I have kept a check on myself. Life and my enjoyment of gaming has become all the better for it.

Ruffle Berg · September 3, 2019 at 4:12 am

Playing video games at the expense of social life, relationships = addiction
Accumulating wealth at the expense of social life, relationships = ambition

Florence · September 3, 2019 at 4:12 am

Honestly, as someone who graduated about 10 odd years ago, addiction education was still about as shit as sex education. That is to say, virtually nonexistent.

Took me a good long time before I could even consciously acknowledge that the things I do to cope with my depression and anxiety (doing my best to get it treated properly, but in the meantime, gotta do what I gotta do to keep from having an existential meltdown) are legitimately addictive behavior. Like, it's addiction. I'm an addict.

It took so long because, pretty much as you say, we all get this image hammered into us that an addict is some messed up junkie doing drugs in a grimey alleyway. I mean, a schoolmate of mine died of an overdose. My childhood best friend died of an overdose. I lost another friend (tbf, he was an asshole anyway) who eventually decided that tricking me into giving him drug money and disappearing was more important than maintaining a friendship with me.

So I always had this idea that like, I can't be an addict. I didn't even smoke weed until my mid-20s. I've never done cocaine, heroin, meth… I've still never even tried acid or shrooms. But I play video games, a lot. I also got really into online roleplaying, which I eventually realized I was using as a way of avoiding having to face my real life. I watch a lot of tv and movies. For a while I also had a real problem with Twitter too. I'd waste all day on there, even when I had other things I wanted to do. Only reason I don't anymore is because I got banned. And oh boy, do I enjoy some of the ol' pornography. But of course, despite all that, the first thing that made me realize I might genuinely have addiction problems is when I started drinking more. Ironically, I wouldn't say I'm an alcoholic (as I can function just fine without booze so long as I have other distractions), but I definitely use alcohol as part of a larger issue of addictive behavior.

I mean, hell, I basically have panic attacks whenever the power goes out, because that takes away a good chunk of my distractions.

But nope, totally not addiction.

Fuck, I've got shit to do right now, but here I am watching a youtube video and leaving a lengthy comment, lol.

recentio · September 3, 2019 at 4:22 am

Gaming is a disorder. Tucking your dong between your legs and dressing like a hooker to harass lesbians for sex is healthy and brave. Huh.

DarkKingBowser · September 3, 2019 at 4:23 am

If you ever want a real world example of video game addiction, remember the man who went on a 3 day straight video game binge at an internet cafe and died due to cardiac arrest from exhaustion. Video games are great but not if they stop you from normal functions.

John · September 3, 2019 at 4:33 am

I was under the impression, including due to my own experiences, that addiction is fueled by underlying mental, and emotional issues, regardless of what the thing we are addicted to is. I fall under the WHO definition for gaming disorder, but not blaming depression, and anxiety for those symptoms, seems to be putting the cart before the horse. As is the issue with the vast majority of modern societal problems these days, it seems that the WHO, and politicians, are not interested in looking into the real issues, and reasons why people are drawn towards escapes from life, like video games. Perhaps our modern society, and daily living habits, are the issue, as opposed to drugs, or video games.

mitkitty · September 3, 2019 at 4:34 am

My mom used to teach DARE and got in trouble for suggesting alternatives to drugs for stuff like anxiety and panic-and those alternatives were basically stuff like meditation and mindfulness, but the evangelicals in the area threw a fit and claimed she was trying to teach kids how to astral project. Eventually the program was pretty much dropped on the east coast because it was tailored towards LA instead of being personalized for the area-so it was about gangs and gang violence mostly, and essentially was giving lessons to the kids around here on how to START gangs.

I really wish addiction education would focus more on how to manage addiction and seeing signs of addiction before it becomes too difficult to manage and how to ask for help and all that, instead of 'scare 'em straight' tactics which don't even work.

Gredddfe · September 3, 2019 at 4:40 am

You're damn right video game addiction is a real thing. Just like gambling, alcohol and cigarettes, which are regulated for this precise reason.

Yes, I did just say that video games should be regulated.

toanoradian · September 3, 2019 at 4:50 am

Can an expert Jimquisitionist explain to me why Jim showed a shrimp picture when he says "however"? Like in 3:37. I'm pretty sure he's done this in previous videos too. I assume this is a running gag?

butchdeadlift10 · September 3, 2019 at 4:53 am

Just another case of social media gamer nerds being told "Sorry, only 3 pieces of candy. You are counting your calories" and screaming "NO MOM! YOU'RE A NAZI!! NAAZZZZIIII!!!!".

Misha Mazureka · September 3, 2019 at 4:54 am

Let's not forget about Joe Lieberman and Leland Yee, both democrats; the former is regarded as having started the crusade against video games and the latter was convicted of bribery, money laundering and gun trafficking.

Silvershock Nicktail · September 3, 2019 at 4:57 am

4:16 Holy SHIT, I've remembered that ad tune for twenty-odd cocking years, and you cut it off before telling me what the product was!

indy partridge · September 3, 2019 at 4:58 am

Damn Jim… coming in with 8:30 and ending with 15:00? Too real, my friend. Too real… but I still thank god for Jim, and so should you.

SizzleChest McMurphy · September 3, 2019 at 5:03 am

I know which movie I'm watching next…

Hypershell · September 3, 2019 at 5:05 am

In all fairness, the knee-jerk reaction that video games are being singled out is not helped by the fact that literally anything can be psychologically addictive. Yes, the specific psychological addiction can play out differently. Your addiction could be based on competition, on the rush of uncertainty, on pleasure, on the inability to cope with an underlying condition, on escapism, and so on. The thing is, video games are so versatile that a "video game addiction" could be almost ANY of those things. It falsely flags the activity rather than the psychology, and if we're going to flag a psychologically addicted activity as a unique disorder unto itself, you basically have to have a unique disorder for every activity ever. So while there is certainly a discussion to be had about the manipulative nature of certain games, and the WHO does deserve credit for stressing the length and severity necessary to consider it a disorder, it is nevertheless very difficult to not read it as singling out all video games ever for being video games. Doubly so for those of us old grumps who vividly remember blaming games for society's woes being a not-too-long-ago mainstream AND BY NO MEANS PARTISAN thing that we had to deal with (Thompson, Hillary, Biden, religious extremists, etc.).

Thanos Fonias · September 3, 2019 at 5:08 am

The WHO (not that one)…. hahhahaha

GamePapa · September 3, 2019 at 5:09 am

If anything at all I see this as a good thing, in that video games are finally taken seriously enough to discuss the influence it might or might not have on peopl's psyche just like books and movies and rock n roll.

Isn't that what gamers wanted all this time? To be taken seriously instead of getting labeled as "stunted adults playing with children's toys way past the age limit where they should have let it go?"

Jordan Little · September 3, 2019 at 5:10 am

People are going to think I'm making this up, but my brother was very addicted to gambling. I remember when we played 'Sonic 2' for the Genesis he would stay in Casino Night zone and get a run out of a ton of lives, simply because he couldn't stop playing the slot machine game!

Jesse D · September 3, 2019 at 5:14 am

NOTE: Marijuana is in fact addictive. In every possible way. It's a myth that it is not, and there is no scientific evidence to back it up. Please don't spread it.

The biggest problem with addiction is that people are not told what the consequences are, and people are less receptive to hear the consequences of addictions like weed once they're already addictive. You probably can't name many side effects, but there are lots. Nobody ever taught them to anyone, but experts have already got lists of side effects of pot.

I feel like this video would have been a bit better with some more research and talking to some experts about addiction. It's a very complex subject.

If you want to learn how weed can really affect lives (whether you're Jim or not), I recommend having a look at www.reddit.com/r/leaves

(Sidenote: Weed abuse disorder is also definitely a valid diagnosis)

Some further reading:
https://www.theguardian.com/society/2019/apr/28/marijuana-addictive
https://www.ncbi.nlm.nih.gov/pmc/articles/PMC3606907/

Activated Complex · September 3, 2019 at 5:14 am

Meanwhile, Television Disorder hasn’t made it into the books yet. I guess the good old idiot box only becomes a problem when it’s being used for some other purpose besides making zombie-like consumers out of people.

Michael Campbell · September 3, 2019 at 5:15 am

Wow, an amazingly well-thought and (dare I say it?) mature commentary on the game industry…will miracles never cease?

Steve Chavez · September 3, 2019 at 5:16 am

Jim I may disagree with you on somethings but YOU NAILED THIS ONE BRO!! Great video!!!

Ashen Phoenix · September 3, 2019 at 5:19 am

Because no Democrat has ever used video games as a way to further their goal. Stupidity and self glorification at the expense at others knows no party. At least pretend to be unbiased.

Nick Ruedig · September 3, 2019 at 5:25 am

More gaming recommendations, that was great!

Kirill Illenseer · September 3, 2019 at 5:33 am

People considering addictive stuff bad because "Drugs are bad, m'kay" didn't even occur to me.

Onkledonk · September 3, 2019 at 5:35 am

Wasn't this whole gaming addiction thing started by fortnite kids pissing themselves on their chairs rather than going to the toilet? I'd say that's an addiction.

Andrew Johnston · September 3, 2019 at 5:35 am

Appreciate the more nuanced take. I do want to add one thing: People keep throwing around the term "addiction" as though that's what "use disorder" describes, as though they mean the same thing. They don't. "Addiction" implies a physiological dependence, specifically some kind of neurochemical feedback loop (this is why behavioral addictions such as gambling remain somewhat controversial). "Use disorder" describes a set of potentially problematic behaviors, but does not require or even imply a physiological change, as proved by the fact that the WHO acknowledges use disorders for non-psychoactive chemicals. It's the difference between, say, downing eight shots of whiskey every day because you've been doing it for years and will get sick if you don't, and downing eight shots of whiskey after a rough day because you can't think of a better way to cope with the stress. A minor point, but one that's been overlooked.

TheRatSquid · September 3, 2019 at 5:40 am

Gamers rise up.

nopls · September 3, 2019 at 5:40 am

Big oof.
Still wont stop with drugs though

Constantin Schulte-Brader · September 3, 2019 at 5:41 am

Thank you!
That is all.

Okay maybe one thing: What you've said is basically what I've been trying to tell people, but you were far more eloquent in doing it.

nt109 · September 3, 2019 at 5:42 am

iT Has to be a disorder right? Why else would anyone else play FortNite… AM I right?

Jeremy Richard · September 3, 2019 at 5:43 am

I have to disagree, as I feel the WHO "recognizing game addiction" is actually being done as a first step towards justifying massive regulation. Look at what China is already doing to video games as part of it's "social credit system" and understand that they just added legitimacy to their position among other things. Sure I can see the point about saying "not everything that is addictive is bad" and "people might need help" and how they say "it's a very small number of people" at the moment, but I don't think the intention here is actually benevolent towards gaming, or people in general, as once they open this door, by allowing media addiction to be classified, they justify action, and then they can start using the same logic on more and more things. It's like linking "Rock and Roll" to suicide, sexual deviancy, and violence…remember at one time Elvis was going to turn us all into degenerates. We simply failed to stop the attempts to regulate and blame media in our generation, where other generations managed to win the battle, as whatever the current "popular media" is, is always under attack, and in very similar ways. They just got to claim video gaming addiction is a medical condition, using the same standards they could claim Little Jimmy listening to "The Big Bopper" too much in his room was exhibiting the same exact behavior and use this to regulate music, indeed they would have used this in those days if they were smart enough. It does need to be overturned, though I have little faith of it happening, as it is very difficult to put the genie back into the bottle so to speak.

1IGG · September 3, 2019 at 5:47 am

Damn, I am addicted to work. All the symptoms are there. Ban work! !1oneeleven

BOBONOPOLI · September 3, 2019 at 5:48 am

The only achievement left on a Completionists list

Happy SpaceInvader · September 3, 2019 at 5:55 am

What is “workahol” and where can I get some?

Retro HF · September 3, 2019 at 5:58 am

I miss the marker on the podium.

anomalous21 · September 3, 2019 at 6:00 am

the bit about exercise hits home personally

NuclearSavety · September 3, 2019 at 6:00 am

3-4% of 4 billion people is kinda >100,000,000 people …. thats a larger-sized country… thats not small potatoes

Martin Šalko · September 3, 2019 at 6:02 am

I'm not addicted to anything!
Pours 6th coffee cup

BoosBC · September 3, 2019 at 6:04 am

Jim, this is a very strong talk! Thank you for this.

Zippydsm Lee · September 3, 2019 at 6:07 am

Oh god I jumped, I been trying to play Sekiro and be sneaking and those damn cocks……

Azariachan · September 3, 2019 at 6:08 am

Weren't these cases of people literally dying because they couldn't stop playing vidya and forgot to eat and sleep? And that was quite a long time ago, too. I think one of the guys was a Japanese who died playing Starcraft or something. Clearly games can be an issue when not played in moderation and they can be addictive, so why are gamer boys denying that?

Drain · September 3, 2019 at 6:13 am

Can I get disability for my gaming disorder? Fat people apparently get it for being fat now. If my hobby is a "DISORDER", I want disability too.

Zippydsm Lee · September 3, 2019 at 6:13 am

Escapism disorder should be the name of it films,TV,comics,books are part of it too, sort it/name it in a way thats its more easy to understand by the layperson I am sure most of it is in some way but this seems like picking on gaming and not media/escapism as a whole..

Shadow Girl · September 3, 2019 at 6:14 am

If the video game industry isn't being picked on, then why isn't there things like Reading Addiction, and Searching the Internet addiction?

KLOK KAOS · September 3, 2019 at 6:14 am

i mean it's basically like any other addiction. the minute it starts fucking up your life and you don't stop, that's an addiction, and that happens to gamers. consequently though, you can play tons of games and not be an addict, just like some people can smoke pot every day and still pay their bills on time. one doesn't necessarily guage addiction by usage, though that can be a factor.

Josh Damiani · September 3, 2019 at 6:18 am

Fist bump to you, Jim, on this one. Well articulated, intelligent and funny.

Kleines Keksmonster · September 3, 2019 at 6:22 am

If something is fun or comes with a feeling of power it can be adictiv.

Schokolade, theft, Schokolade, running, Schokolade

Nirual86 · September 3, 2019 at 6:22 am

As someone who definitely got to the point of playing games to the point of addiction some years ago (even if I kept justifying it to myself as "my life sucks and I don't really have anything better to do") I am pretty happy to see the WHO to finally catch up to the problem.

Saymy Name · September 3, 2019 at 6:25 am

Pff, this definition can fit in every human activity such as goin to the bathroom.

Clairvoyant81 · September 3, 2019 at 6:30 am

Are people seriously angry about this? How stupid do you have to be for that?

wobbly sauce · September 3, 2019 at 6:35 am

Seems I have a Youtube disorder…

Freeasabird · September 3, 2019 at 6:35 am

Holy shit Jim that Like and subscribe thing you're doing really is working, the last time i checked you were at 600k+ and now you're at 833, keep this up and you'll be at 1mill in no time.

C G · September 3, 2019 at 6:43 am

Jim, I am subscribed, more often than not I forget to like videos. When you ask for likes it reminds me to like the video. Nothing wrong with asking mate.

Nick Nevco · September 3, 2019 at 6:49 am

Music is bad as I like it too much.?

Cory Pelizzari · September 3, 2019 at 6:51 am

Indie games/affordable games that came out relatively recently that I like:

Harvey's New Eyes
Undead Horde
Forager
Slay The Spire
Darkwood
Bloodstained
Timespinner
Graveyard Keeper

Icalivy · September 3, 2019 at 7:06 am

very good video

Sam Vente · September 3, 2019 at 7:14 am

I just shudder at the number of addictions we could have prevented by doing things like, making people's lives not shit just by giving them houses and food

Ano Morgan · September 3, 2019 at 7:43 am

What about the Jimquisition Disorder?

SapphireShield · September 3, 2019 at 7:43 am

When I heard this it just sounded like a distraction which is what irritated me. I get the feeling that any criticism toward the effect of gambling mechanics in games could now be brushed off by AAA publishers as certain players having a gaming addiction which directs the discussion away from the actual content of their games.

Eidenhoek · September 3, 2019 at 7:50 am

Why wouldn't it be gaming *addiction*?

Paintocrazy - Art Tutorials · September 3, 2019 at 8:02 am

The elites want young people to be wage slaves rather than checking out

Tiny Power · September 3, 2019 at 8:04 am

Please squirtyplay bad steam horror games again.  I love those videos!

Sonic Son'edit · September 3, 2019 at 8:09 am

> “There's somebody who cares about you people, cares about you very much. In fact, he loves you just like you are"

If that was so, I wouldn't need videogames. I have socialization problems (bulled in school, didn't like to drink-smoke-drugs, etc – was a white crow) which snowballed over years. Games are symptom, the problem is society and how it rejects people like me. Through games I could connect to other people and talk to them actually. I found a group of friends with whom we still band together to play games. Yes I spent most of my time on games. Yes I priotize games over other things. But how can you "heal" me? You can't MAKE others want to talk to me. Are you going to teach full grown male basics of social interaction on parties? Will you teach me how to make irl friends? How to talk to a girl. I doubt it. By "healing" this "game addiction"of mine you will just break me. Game is escapism and alternative social bond for people who has problematic socialization issues. And you can't heal these people unless you are ready to become their actual friend or lover who can introduce people like me back to the world. And ofcourse this won't happen. What will happen is that I will be treated as mentally ill and denied of my only social bond via games – which will destabilize me mentally and will break me. Just ad broken I was back in school. I don't want this to happen. Thats my reason for backlash, Jim.

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