Cheating in Videogames – Where is the Line Drawn? – Game Sack

Published by Jan Heaney on

Cheating in Videogames – Where is the Line Drawn? – Game Sack

(Game Sack Theme) – Hello and welcome to Game Sack. I thought I’d do a
different episode this time and talk about cheating in video games. So what is cheating? Using an invincibility
code is certainly cheating, but what about using a turbo controller with rapid fire? Or how about playing a game
on an easier difficulty level? Can you say you beat the game if you used any of these methods? Moreover, is cheating fundamentally wrong? The answer is, I’m afraid, it depends. (rock remix of “Guile’s Theme”) The first kind of cheating
that I’d like to look at are built-in codes. These are codes that are
purposefully put into the game by the developer. One of the most famous
examples is the Konami Code. For example, in Contra, if
you press up up down down left right left right B A start, you get 30 lives per continue
in a single player game, making it much easier to finish. Obviously, it takes much
more skill to beat the game with the default three lives per continue. There are many similar codes in games, especially in the eight
bit era all the way up to the 32 bit era, and they
were often published in video game magazines. These days, websites like GameFAQs are good searchable places
to find codes for games. Some codes, like in Space Harrier, offered a continue feature and it was even printed in the manual. Is that cheating, since it
was officially sanctioned in the included manual,
even though it doesn’t have an actual continue screen? What’s interesting about this game is that it has two
different types of continue. The first one is in the
manual like I mentioned. The second one is
basically the Konami code. You have to press up up down
down left right left right down up down up before
the music stops playing on the game over screen. The code that was published in the manual will let you continue three times, but this one will let you
continue up to nine times. There are also codes for
invincibility in many games where you can just literally
walk through the game without getting damaged by an enemy, or codes to get all of
your weapons in shooters without having to work
to gather them all up. And of course, level selects, which let you start at any level you like instead of at the very beginning. Many codes like these were implemented to make the game easier
for testing and debugging and were often removed
before the game was released. Sometimes the developer
forgets to remove them or purposefully leaves them in there for the players to find. The Konami Code became so well known that some games will actually
give you undesirable results if you try to enter it, like Gradius 3, or Gradius, Gradiass, I don’t know. If you pause the game and enter the code, you immediately die. Heh heh, that’ll teach you, you cheater! Konami wasn’t without sympathy for struggling players, though, you just needed to substitute
the L and R buttons for the left and right
directions in the original code to fully power up your ship. So, is this all cheating? Well, yeah, of course it is. These codes aren’t meant to be
used during regular gameplay, however they are included
by the developer, so it’s not a malicious form
of cheating in my opinion. But, say you used one of these codes to make it all the way
through the entire game. Can you brag to the other
kids on the playground the next day that you beat the game? I’ll be honest, I’ve done
that when I was younger. Nobody questioned it, but I knew. It’s definitely a hollow victory. But for me, it was a way to
see further into the game. I like to see everything
that the game offers. But I’ve never used a code on a game without giving it several
real attempts first. If a game doesn’t make me wanna try again and again to get better, I’ll see if there’s a code that can help. My favorite kinds of codes
are those for sound tests if the game doesn’t straight-up offer that feature in the options menu, because I love me some video game music. (“Inorganic Beat”) How do you feel about level select codes? Is that cheating? How about games with passwords, isn’t that basically the same thing? You’re starting over on
the level where you died, assuming that you used a level
select code for that purpose. Many games like Castlevania
3 feature passwords so that you can start where you left off on the same level with the characters you’ve obtained so far. However, passwords are
a bit more personal, you have to earn them, or
at least you’re supposed to. (crunchy Super R-Type music and sounds) The next kind of cheating is through the use of actual
physical cheat devices like the Game Genie or Pro Action Replay. These products let you
put in certain codes which temporarily alter the
parameter of the game’s RAM or ROM to offer results
that were never intended by the game’s developers. Game Genies exist for
the NES, Super Nintendo, Genesis, and Game Boy. The Pro Action Replay line
offers similar results, and is argued to be even more powerful in what it can do and
has products available even for the PlayStation and the Saturn. Depending on the code, almost anything in the game can be done. Simple things like extra ammunition to all-out invincibility are possible. Or even weird things like jumping higher, or every time you press a button you die. On Sonic the Hedgehog 1,
you can even put in a code on the Genesis Game Genie
to modify the bonus stage rotation routine by
causing the game to ignore one line of code. This results in a much
smoother rotating animation. And it’s super cool. Nintendo famously opposed
the NES Game Genie and even took Galoob to
court over its existence, claiming that it created derivative works of their copyrighted
intellectual properties. The court disagreed,
citing that it’s similar to fast-forwarding a movie
or skipping pages in a book. Also, the changes go away once
the console is powered down. The NES Game Genie is bad, though, as it can ruin the cartridge port on your system in short order and it doesn’t work
well with a top-loader. I’m not actually about
to put this in my system, but I can show you what it looks like by running a Game Genie ROM
on a flash cartridge here. Personally, I really like
using Game Genie-style codes for neat tricks like the
aforementioned Sonic bonus stage. But, sometimes if there’s
a game that has defeated me again and again and I
have no real interest in practicing or playing much anymore, I’ll use a Game Genie
code to see the whole game if there aren’t already built-in codes. I would’ve otherwise probably
never played the game again, so at least the Game Genie gives me reason to pull it down and explore more. Can you brag to the other
kids on the playground that you beat the game if you used one of these cheat devices? Definitely no. I’ve never done that, but then again, I’ve never owned any
cheat device in its time. I always bought them
decades later just for fun. And that’s what they are, fun
toys to tinker around with. (sweet music from Heavy Nova) You may be wondering why I keep talking about bragging to the other
kids on the playground about beating a game. It’s actually one of the
few examples I can think of where other people might
be impressed or care that I actually beat a game. Not that I’m trying to diss
streamers or speedrunners or anything, what they do is
actually very very impressive. It’s just that for the average gamer, I don’t think it’s a huge bragging point. Anyway, let’s talk about
controllers for a bit. I think this is kind of a gray area when it comes to cheating. So you’re busy playing
through your favorite game with a controller that
came with your console. It’s fun, but man, you
just can’t get far enough because you can’t press
the buttons fast enough to cause massive damage to your enemies! (growls) But then you buy a weird,
third-party controller that has a rapid fire or turbo switch that you can enable. Suddenly, you can fire
your weapon super fast without any effort at all. As a result, you’re able to
get further into the game. Is this cheating, or is this awesome? Certainly the developer didn’t mean for you to use rapid fire,
or they would’ve just built that into the game, right? What about first party controllers made by the console manufacturer
like the NES Advantage or the NES MAX, both of
which offer turbo features? Or, how about the rapid fire unit for the Sega Master System which
attaches to any controller? It can even attach to the Light Phaser, and all you have to do in most games is hold down the trigger to win. These are all optional accessories and nobody has to buy them. Only filthy cheaters
would buy them, right? But, what about consoles
like the TurboGrafx-16? It comes with a controller that
has built-in turbo switches. However, the PC Engine, which
is what the TurboGrafx-16 is known as in Japan,
originally did not come with controllers that had these switches. But this was soon changed
and every NEC console came with a controller
that has this turbo option. In fact, the manuals for most games will even suggest what position
to have these switches in in order to be most effective
for that particular game. So if you beat Fantasy Zone or
any other game on the system with these switches
engaged, did you cheat? In my opinion, absolutely not. You’re using features that were included and advertised with the console. There is no reason to feel like you had an edge that
you shouldn’t have had, and don’t let anyone tell you otherwise. You still absolutely beat the game. Is it more impressive to beat the game without the switches engaged? Well, sure. But it’s also more
impressive to beat the game with only one life, not
collecting any power-ups, or not getting hit. There’s no shame at all using rapid fire on TurboGrafx or PC Engine games. But how about other systems which did not include rapid
fire controllers in the box? This is where it’s more
of a gray area for me. I don’t feel that there’s
really any shame here, but at the same time, this
ability wasn’t included. You had to seek it out
and buy it separately. I don’t have many rapid fire controllers for different consoles personally, at least not ones that I actually use. I just have a bunch of
them that I’m saving up for an eventual episode where I wanna talk about
crappy controllers. It’s coming eventually, I promise, I just need to get more
crappy controllers. Then again, I’m pretty
good at pressing the button fast enough for a natural
rapid fire like I’m doing here. I feel that using the slow motion feature built into some controllers
can be cheating, though. And honestly, it’s also annoying. I can’t imagine people using
this feature very much. Still, most of the games that I absolutely need rapid fire for, like shooters, usually has it
built directly into the game. The reason I need it is
because you’re firing almost literally all
the time in these games. (peppy yet foreboding redbook
music from the future) How about games with
adjustable difficulty? If you play a game set to easy, or anything below the default setting, does that make you less of a gamer? Did you really beat the game
if you finish it in this mode? Do you even qualify as
a living human being with actual rights if you play on easy? Some games, like Ghouls
‘n Ghosts on the Genesis, actually default to the easiest setting. You can tell by the world “practice” at the bottom of the screen. Rarely have I ever seen anyone play this without that word boldly emblazoned at the bottom of the screen
for the entire world to see. When I first got this
game 60 years ago in 1989, I played on practice. In fact, that’s how I learned to play it. This, combined with a
hidden invincibility feature I saw in a game magazine, really allowed me to learn
the ins and outs of the game. It was several years before I
tried the professional mode. Now I can just walk through this game with ease on professional. I don’t feel that there’s anything wrong with playing on practice, though. It does scale things back and helps you learn the stage layout and some enemy patterns. And this can be said about
almost any other game with difficulty settings. Pick one that’s comfortable for you, but I’d recommend you try
whatever the default mode is the first few times you play it. If you finish the game
with it set to easy, then you can say you beat it. There’s no shame in that in my opinion. Of course, some games won’t
let you beat them on easy, which personally I think is kind of lame. If that’s what the developers wanna do, why even bother including an
easy mode in the first place? I’d honestly rather not have any mode where I can’t go through the entire game. On a similar note, I don’t
feel that it’s cheating if you adjust the number
of lives and continues to the maximum allowable
amount in the options screen before you start your game. If you’re gonna give me the option, hell yeah, I’m gonna take it. At the very least, it
gives me more opportunities to practice my skills at the
parts that are hard for me rather than having to waste my life going through the parts of
the game that I’m good at, just to practice again. So yeah, why wouldn’t I increase them? (hella awesome rock music) Have you noticed that I’m asking a ton of rhetorical
questions in this episode? Should I ask more, should I ask fewer? Why am I asking so many questions instead of just giving my own opinion? Am I afraid to commit to an answer? Why did I come on camera
just for this part? Will someone add up the
total number of questions I ask in this episode? Will I even get back to this episode? Is this even real life? So much to ponder. There are many other ways
to get help finishing games that technically aren’t you using your sweet skills to complete. Strategy guides used to be a big thing. These would basically
give you a walkthrough on any given game along with maps, pictures, and other hints. Nintendo Power was pretty famous for having detailed strategy
guides every other issue. There are also websites like GameFAQs which offer written walkthroughs on just about any game you can think of. Granted, it’s just boring text, but the better guides
are written well enough where you don’t need
pictures to help guide you. Would you call this outright cheating, or maybe just hand-holding? I’ve never used a strategy guide, as I didn’t wanna pay
money for such a thing. Well actually, I did use
some maps for Alex Kidd published in a magazine back in the day. I’ve used GameFAQs to help
me get through tough areas of different games which I
could just not figure out. Some guides on there,
though, are written so poorly that they only made things
worse in the long run. Can you say you’ve beaten a game if you’ve gotten some
kind of help or hints, be it from a guide, a friend, or even people in your livestream chat? How about if you beat a two
player game with a friend? Can you say that you beat the game? As I asked in this video’s
thumbnail and title, where is the line drawn? And does there even
really need to be a line? Is this all really that important? (music from Contra, probably) – [Not John Elway] Set, hut! (character screams in deafening pain) Set, hut! – [Joe] The last area of
cheating I wanna look at is something that doesn’t
go all the way back to the days of eight bit gaming. Things like save states exist in emulators and on modern console flash cartridges. Basically, a save state will let you save exactly where you are
in any game at any time. If something bad happens, you
can reload that save state and try again from there. In my opinion, this is a
great way to learn the game. However, it is absolutely cheating if you’re using it for a speedrun or for high score championship purposes. There are some speedruns out there that are called TAS, or
tool-assisted speedruns which use save states to
get the best run imaginable, and they don’t try to hide that fact. And that’s perfectly fine. Then there’s the rewind feature which is popular in some emulators. It’s also available in
classic games on the Switch and mini consoles like the SNES Classic. Personally, I feel the
rewind feature is great. If you mess up, you can
actually rewind the gameplay for a few seconds and try
that same thing again. You can keep doing it
until you get it right. It’s similar to a save state, but it differs in that you
don’t have to constantly worry about creating a save state to begin with, the console keeps track of it for you. The rewind feature is perhaps the best way to learn the difficult parts of any game, and the quickest way to train. Many racing games like
Forza Horizon 3 here actually have the rewind feature built-in, and they encourage you to use it. So even though that this is cheating, it really isn’t, since
it’s part of the game. If you use the rewind
feature or save states and end up beating the
game, can you brag about it to those kids on the playground that are still waiting to be impressed? No, no, not in my opinion. But you know what? I bet you’re in a far better position now to beat the game without any assistance because you were able to quickly learn thanks to the rewind feature. Should you be forced to learn
a game the traditional way by playing the early levels
over and over and over again just to get up to the spot
that’s giving you trouble? I don’t think so. Learn the game any way you can. Doing it this way or that way doesn’t make you a better or worse person. What can kind of ruin the experience are the White Tanooki Suits
in lots of modern Mario games. For example, in Super Mario
3D World on the Wii U here, if you die five times on a single level, you have the option to
get this white suit. And in some of the upper levels, dying five times is really not hard to do. Anyway, this suit makes
you completely invincible for the entire stage. Fortunately, it’s optional. Other games like Mario
Kart 8 Deluxe on the Switch default to an extremely easy mode. Do you see that little
antenna sticking up? That means assisted steering is on and you’re cheating
without even knowing it unless you make it a point to learn what that antenna even means. (Mario shouting gleefully) Of course, there are still many
different kinds of cheating, like paying Chinese companies
to level up your character in an MMORPG while you sleep. I don’t play those types of games at all. There’s also some hacking methods so you get tons of head shots
in first person shooter games. Overall, though, I feel
like any kind of cheating in any online game is bad and malicious. I can certainly understand
why such players have their accounts banned
and they 100% deserve it. Aside from that, do I feel
that cheating in games is a bad thing? No, absolutely not. Just as long as you’re having
fun, that’s all that matters. I never really care that
much when someone says that they beat a video game, though I can certainly be impressed at some feats that some
people can perform, like this rad trick I’m doing
here in Super Monkey Ball. Check out my skills here, see that? Don’t my skills at this
game make me so cool? Like I’m a better human
being because of this, right? I am so skilled at this video game! Okay, nah nah nah, I’m just being silly, I’m not better than you, well I’m better than you at this game, but I’m not better than
you as a human being or even as a gamer, it’s
just, like I said, silly. Others might have lots
of fun trying new ways to make it to the goal,
and that’s what I feel gaming is all about, fun. And if you’re having fun, I’m
not gonna crap all over you for using any other method
other than just brute forcing your way through a game. The only time that is bad is if you claim your skill is
actually better than it is. Please, don’t do that. If you suck at a certain
game, or even all games, that’s okay, I still think you’re cool, just as long as you’re having fun. Trust me, there’s plenty
of games I suck at, plenty. If you beat a game using
codes or rewind features, more power to you, that really doesn’t bother me in the least. And it shouldn’t bother you, either. (cool Gradius V music) – [Manly computerized
Voice] Destroy the core. – So, those are my thoughts on cheating, and honestly I don’t think
it’s that big of a deal, at least outside of competitive gameplay. I may be way better at Ghouls ‘n Ghosts and Super Monkey Ball than you are, but that doesn’t mean you can’t
enjoy ’em any way you want. So, what are your thoughts on the subject? I expect each and every one
of my rhetorical questions to be answered by every single one of you. From memory, don’t go using
that rewind feature on YouTube to see what I asked, that’s cheating. Lemme know, in the meantime, thank you for watching Game Sack. (Game Sack Credits Theme) You know, I really wanna
beat Metal Storm on the NES, but I’m not very good at it and I don’t wanna look up Game Genie codes and have to punch ’em in
and then press buttons all the way through the game. There’s gotta be an easier
way I can beat this one. (upbeat music) Oh yes, and done! I found a longplay on YouTube. Marking this one off as a game I beat. Hmmm, what game should I beat next?


maddog187killa · February 18, 2020 at 10:00 am

Nice!!! Herzog Zwei Music at 4:40. My favorite!!!!

Jason Smith · February 18, 2020 at 10:29 am

Walkthroughs are not only cheating, they are cheating you out of the game experience.

Björn Ohlson · February 18, 2020 at 10:56 am

What's the name of the 'Game Sack' font?

BadassGene Videos · February 18, 2020 at 11:02 am

It's not cheating if you don't get caught.

Gameplay and Talk · February 18, 2020 at 11:41 am

Great idea for an episode and lots of good points made!

Orpheus · February 18, 2020 at 11:44 am

Mike Matei disliked this post

millgiass · February 18, 2020 at 12:30 pm

Ew I saw the Sega control stick lol…

millgiass · February 18, 2020 at 12:41 pm

But what if you use the … reWATCH feature?

Azrazel · February 18, 2020 at 12:50 pm

Would playing with your feet be considered cheating?

Andy Kapsar · February 18, 2020 at 1:18 pm

the only way you cheat is when you use non official addons. if the system producer has officisl turbo controllers its not cheating. codes in the game isnt cheating. strategy guides and walk throughs arent cheating because its not manipulating the game in any way.

Phil Shary · February 18, 2020 at 1:39 pm

0:29 Joe: Can you say you beat the game if you used any of these methods? Yes and thank YOU for watching Game Sack.

wItH ThE hUnDrEd · February 18, 2020 at 2:39 pm

It doesn't matter, who cares. They're videogames. Do whatever you want.

Johnny Martin · February 18, 2020 at 3:32 pm

If you want to manipulate the single player experience then do as you please, just don't cheat online against others for the benefits of ranking up. If you want to mod in private lobbies with friends also do as you please. But stay out of normal match making.

Brett Baratheon · February 18, 2020 at 3:33 pm

10:21 firing all the time in these games. You must not have seen Bootsy play Silver Surfer 🏄😎

Manny Chapp · February 18, 2020 at 4:38 pm

If you've tryed all other options then yes….i mean let's be honest here who hasn't used cheat codes and if you say no you've at least thought about it

mrfuzzypaws · February 18, 2020 at 5:10 pm

Is it a multiplayer game? You're cheating. Otherwise I don't care how you play your single player game.

Jess Cause · February 18, 2020 at 5:47 pm

Cheating is part of having fun. I've cheated on online games b4. It's entertaining for myself. If players get upset/trash talk, it ups the fun you are having. Maybe not the other players but for myself it is. And thats all that matters. Lol😜

Angelic Alien333 · February 18, 2020 at 5:53 pm

Is mortal kombats blood code cheating?

Syrales · February 18, 2020 at 6:35 pm

a game is defined by its rules, cheating means breaking them and therefore you cant finish a game legit with cheats. so its just for fun or to pass nasty parts maybe. and id say multiplayer is the line.

Tyson Boucher · February 18, 2020 at 6:35 pm

What cheeses me off about difficulty settings is that some games got their easiest play setting removed when brought over from Japan to the US because some Japanese developers somehow are under the impression that American gamers are all hardcore and would be insulted or something by having an easy mode. To heck with that…let me decide how hard I want the game to be, please.

Pharacelcus · February 18, 2020 at 8:15 pm

Ah, how Mike Mattei should've brought his point across.

SEGAClownboss · February 18, 2020 at 8:36 pm

I always play on easy and if I can't advance I cheat relentlessly. I play games to get to the end. When I go through games, I don't want anything to be in my way. I only see them as obstacles on my way to the goal. And no obstacle in the world is gonna stop me from getting to the end.

gasho 69 · February 18, 2020 at 8:58 pm

Its only cheating if u get caught

shoked 909 · February 18, 2020 at 9:00 pm

I don't care what someone does in single player by themselves. I have a big problem when it give them an advantage in multiplayer, which is mostly online.

gluserty · February 18, 2020 at 9:38 pm

Yeah, I've always wanted to see the entire game at least, as that relaxes me and allows me to get comfortable seeing it through as a player; it's just the way I'm built I guess, filled with heaping spoonfuls of anxiety:-). Even the open world games, I usually have/had more fun in subsequent playthroughs.
Some of thewse old school games though, yeah, I always used codes, and got the power, Nintendo Power.

SOHGuy · February 18, 2020 at 10:49 pm

Online and hack cheating for leaderboards are the only ones i don't like.
I don't really care if you use cheats or exploits in single player games especially old school games because they do require a bit too much from players in a gaming era where people can easily get games for just $1.

adankseason ADS · February 18, 2020 at 11:31 pm

I brag about beating Mike Tyson. I never considered it cheating myself, but I suppose it could be a little. What I did was use a save state just before the fight. So I fought him many times before finally winning. The original will make you fight the two previous fighters before trying to fight Tyson again. Something I've done many times. Two fighters that I've beat a million times. It was more of a time saver to me. I'd eventually just give up because of how long it took just to give Tyson another go. It still took a lot of skill to beat him. Idk though.. What do you guys think? So I still have bragging rights!?

smez · February 18, 2020 at 11:44 pm

Rapid fire in shooters is not cheating, it's just saving your hands; anything you can choose in the standard options menu is not cheating; and using codes that are included in the offical manual (like the continue in Rad Racer) is not cheating; strategy guides are not cheating. Everything else is cheating.

Mal Ant · February 19, 2020 at 12:05 am

Cheating is when u put in a code to skip certain levels. If blatantly stuck in a particular area just youtube a video playthru and then go from there. This ain't really cheating as you still have play through and do it yourself

J S · February 19, 2020 at 12:38 am

There is no line when it comes to getting a win, it’s all about getting Dubs

Buzzy · February 19, 2020 at 1:12 am

Credit-feeding/continuing should also be considered a form of cheating in arcade/arcade-style games. If you didn't get to the ending in a single credit, you didn't really beat it.

Tyler · February 19, 2020 at 1:23 am

If it’s in the game it’s not cheating sorry to burst your bubble

DeathToTheDictators · February 19, 2020 at 1:48 am

2:52 TARGET EARTH! My fav 16 bit game of all time….SO good (AND hard!). I finally beat it, after 28 years…though i still used the 'in game' cheat, where if you just press 'start' with the second controller you get unlimited continues. Also (on a related note), a (hacked) SNES Classic might be the best video game related purchase i made in over a decade….i barley touch my Xbox anymore lol.

Andres Ulloa · February 19, 2020 at 2:36 am

I love that the slo-mo feature on those old controllers were basically just pausing and un-pausing the game constantly. It didn't really help make it easier, haha.

TheCoolDave · February 19, 2020 at 2:46 am

I never really thought it to be a big deal… but, not that I did it… but, when going back to Re-play a classic game… Save states are the best thing since sliced bread…. I just hate typing in codes to get back to where I was, like in Mike Tyson's punch-out (I am going to beat him again 20+ years later) but putting in a code every time sucks.. Everdrives rule 🙂

GoldenSirius · February 19, 2020 at 3:16 am

The problem I have with save states or rewind is that ALL games become EXTREMELY easy. So you didn't really beat them.

Mr. Vidja Gamez · February 19, 2020 at 5:11 am

Rayman on the PS1 (and probably other versions?) is pretty much a worse game without using the 99 lives cheat since it apparently wasn't play tested before release and they messed up the continue system, forcing you to spend hours upon hours grinding lives if you want to play it "the real way" instead of as an actually enjoyable, challenging game.

Ahzek Ahriman · February 19, 2020 at 8:55 am

1. Cheating in Multiplayer games
2. Cheating in game tournaments
3. Cheating in speed runs (glitches and exploits are exempt in certain cases)

Snotnarok · February 19, 2020 at 11:18 am

I hate cheats, but I've never considered level select a cheat. You've beaten a game or had to stop to do something else and there's no save feature. . . So, do you just start all over or do you use a level select to go to where you want? It's standard now but then when it cost the company to implement such a thing? Yeah I think they'd have a level select or save function by default. I just can't see it as cheating.

Palp79 · February 19, 2020 at 11:43 am

I would say it is wrong when you use it deceptively/exploitative in multiplayer and for false glory.

Caleb B · February 19, 2020 at 12:23 pm

what was the top down mech shooter you were showing? 2:18 Looked interesting.

Marcus Hunter · February 19, 2020 at 12:58 pm

The rewind feature is the best thing added for the old games. With it I finally managed to play some of the intentionally unfair classics like Ninja Gaiden and Ghouls. These games spam you with enemies that keep respawning mere seconds after you kill them. They are meant to keep you replaying a level over and over. With the rewind, you can trim a lot of the fat. You still need to beat the game, but you can bypass most of the filler such as starting the entire level over.

Marc Vialli · February 19, 2020 at 1:45 pm

Every time I play Streets of Rage 2, I use the cheat code to enter the menu where I can give myself 9 lives and 9 continues. But then I also set the game difficulty to MANIA! Cheating?

Chad Judd · February 19, 2020 at 1:56 pm

Some people say screen peaking is cheating. So they topic of cheating can be subjective, to an extent. I don’t sponsored screen peaking cheating, unless playing on different monitors. Back in the day, Goldeneye 64 and Mario Kart, I was looking at my opponents screen, as much as my own. Just a thought…..

Chad Judd · February 19, 2020 at 2:09 pm

YOU USED MAPS IN A GAME MAGAZINE!!! OH HELL NO!!!! I’m unsubbing……. jk. Great video brother. Cheaters never prosper. You all know who you are out there…..

neoasura · February 19, 2020 at 4:00 pm

I work a lot. I cheat at RPGs to save time. I don't play online. I don't brag I beat a game. End of story.

Jason Tomlinson · February 19, 2020 at 4:29 pm

Don't cheat in MP games and the rest of what you do I don't care. Single player games, do as you like, MP games cheat and your the worlds biggest loser.

Randy GD · February 19, 2020 at 7:09 pm

Turbo controllers or difficulty options are not cheating. Rewind or save state options are also not cheating. Strategy guides are definitely not cheating.

raptor2569 · February 19, 2020 at 7:30 pm

You mean upto the 64bit era.

Ziggy Doom · February 19, 2020 at 10:19 pm

I dont think its cheating of the developer put it in the game. I DO think hacking to gain an edge is cheating.

Gruagach. Eire · February 19, 2020 at 11:27 pm

These 'cheats' are hurting no one, its not giving you an advantage online its your game and if these codes let people enjoy the games more then that's your choice and good luck to you.

Jason Something · February 20, 2020 at 1:53 am

Dangan Ronpa and Gradius V!! Wooo

Rick Vogestten · February 20, 2020 at 3:06 am

As long as you aren't banging on trash cans in the game then it's all fine

Jredd Trex · February 20, 2020 at 3:20 am

I would enjoy an episode about weird game genie/game shark codes that you enjoy messing with just for fun :).

Hdofu Fox · February 20, 2020 at 4:58 am

Cheating on the NES back in the day was in some cases fundamentally necessary to avoid bricking the console… with a literal brick in some instances.

Hdofu Fox · February 20, 2020 at 5:22 am

Also sometimes cheating straight up is necessary in certain games to achieve certain things… like say in The Legend of Zelda Link to the Past, say you want to enter the 4 swords dungeon to get the second dark world ending credits but don't have any friends to play through 4 swords with… normally you can't get into the dungeon but there is a very easy way you can even pull off on original hardware to uses the mirror walk walking glitch to enter into it.

Chuckaloso · February 20, 2020 at 7:00 am

Great episode! I suck at video games but I love them. I’ll cheat if I want to. I ain’t playing professionally. I always note that I’m cheating because who cares?

AstonWildsteel · February 20, 2020 at 10:16 am

Cheating for entertainment or educational purposes is fine in my book no matter what or where, but it is not fine for competitive purposes.
This includes multiplayer games but only if all participants have agreed to it beforehand (because if even one uninitiated is there, you can assume they have a competitive mindset for the game). We all know at least someone who tried out very silly stuff in multiplayer with willing participants, especially if the multiplayer allows to host your own sessions outside of dedicated servers.

Mario The Red Wildfire / Luigi The Green Thunder · February 20, 2020 at 10:43 am

Honestly, I think it's only cheating if you use any of these things to give yourself an unfair advantage against other players in multiplayer games or try to beat some world record in a single player game or game mode. The golden rule of gaming in my book is to have fun and as long as you're doing that, I see absolutely no issues with using cheats.

Viorel Nicolae Strimturean · February 20, 2020 at 2:46 pm

10/10 😀 my favorite codes are the music and sfx ones. 2 bad not many games have them anymore 🙁 …

Danny N. · February 20, 2020 at 9:35 pm

9:50 uuuuh… what a mean teaser ^^

SarahLJP · February 20, 2020 at 10:03 pm

4:43 I have a Game Genie for the Game Gear.

White DeeJay · February 20, 2020 at 11:47 pm

I know someone who improved his skill significantly in CounterStrike uses speed hack: he set the game speed to 1.5 times (in single-player mode, played with bots) and tried to get used to it. So when it came to playing in multiplayer games, he feels like playing it in slow motion, allowing him to dominate the game.

Some cheating program could really be useful.

el blanco _ · February 21, 2020 at 2:33 am

Inquiring minds wants to know….

Sketch Argraves · February 21, 2020 at 5:25 am

Offline non official ( or I guess if it's an official using this cheat playthrough? ) then do you . To me it changes nothing just dont cheat at a game to beat it just to brag you beat it unless u add the fact you cheated to beat it while bragging about beating it . Hell some cheats are there to make things harder sometimes as well. I miss the days of cheats hidden in single player games it truly shows just how great games used to be and how much care and love developers used to put into gaming now its 100s of dollars and your still spending more just to unlock things or buy "time savers" and such things. Not only did we never get or need day 1 patches in the 90s or early 00s but you'd buy a full game an got skins an cheats an things buy playing the game not paying the game

Lethal Steve · February 21, 2020 at 6:01 am

Can anyone tell me what game that was at 2:53? Looks interesting.

I consider cheating to be fine so long as it isn't harming another player. Don't cheat to win in multiplayer, it ruins it for everyone. Single player is fine though as cheating can help you get past something you couldn't prior or could breathe new life into a game you enjoy but have played through normally countless times.

pupper · February 21, 2020 at 10:10 am

I love you

Zoomer2008 · February 21, 2020 at 12:39 pm

Also, the filters you use for sorta close ups are great!

Shab Master · February 21, 2020 at 5:27 pm

Game Sack – In which Joe has an existential crisis.

NoctemOUT · February 21, 2020 at 7:51 pm

i had and used the Game Genie for my NES for years without any issue- leaving it in the system while the game was being played never caused any problems for me. However, I was foolish enough to leave it plugged into my NES for a LONG time at some point in the 90's- that did stretch out the cart port inside my NES.

jhon doe · February 21, 2020 at 7:58 pm

the game cheats by being too difficult so cheat codes even it out

ukgft lgilgz · February 22, 2020 at 10:51 am

From 2:54 to 03:04. What game is that?

Planken · February 22, 2020 at 4:12 pm

I missed these vids while in prison

sonicteam2k1 · February 22, 2020 at 8:21 pm

If you ain't cheating, you ain't trying

7MGTESupraTurboA · February 23, 2020 at 2:33 am

This video is more of a guilty confession than talking about how cheating does not really build up your skills nor help you when you went to the arcades to play top players and draw speechless crowds…

Strategy guides are ok but you have to beat the game first… Nintendo of America pioneered this with their Nintendo Power Magazine and collection of guide books which they told you to get them all… Sega of America really failed there…

Ironically in Japan there's plenty of guide books aka strategy guides and they do or may actually motivate you into playing to complete the game instead of giving up because you sucked…

Forza rewind feature? There's been racing games before Forza existed…. rewinding is pure cheating. Evil cheating.

tompparaideri · February 23, 2020 at 9:04 am

I think you missed out on one thing though because you are from this era of games (like me) but a lot of viewers grew up on easier games with saves, so while i agree with you mostly on ’cheating isn’t wrong as long as you’re having fun’ people will miss out what makes genesis/nes games fun. The fun comes out of learning the game, not from walking through it. For example just walking through Sonic 1,2,3,knuckles is really boring and you don’t get that much out of it compared to playing it the way it was made to be played.

I just think it’s worth mentioning that a lot of the joy from these games comes from learning and beating the odds, not walking through the game.

123phi123 · February 23, 2020 at 2:06 pm

To me, mashing buttons really fast should not be taken as a measure of skill in most cases. It's a measure of how willing you are to injure your hands. Shmups without rapid fire are less playable then Shmups with rapid fire, regardless of how the developer intended the game to be played. With other cases, as long as you don't use cheats to pretend to do something you didn't do, it's probably fine. In a competitive setting, cheats should never be used unless they were agreed upon ahead of time

Zero Walker · February 23, 2020 at 2:33 pm

my personal opinion is I love guide books because I hate being stuck in a game not knowing where to go or find something or if I want to collect everything or as in allot of cases with JRPG´s to learn how to get the correct ending. When you have a huge back log it´s nice to use guide book to get unstuck or get the correct ending because I don´t want to replay the game 2-3 more times to see the endings because I wan´t to move on to the next game on my back log.

GuelVellasco Oliveira · February 23, 2020 at 4:14 pm

It will never be cheating if you are playing alone or couch coop with friends and just looking for some fun. But the feeling of beating a game you like on a normal mode is awesome. I will never forget when I beat Resident Evil with Chris, in less than 1 hour and a half and not using sprays. That was hell of an achievement.

FinallyJeremy · February 24, 2020 at 12:50 am

20:55 sweet Persona 4 music

Pen Is Mightier · February 24, 2020 at 9:09 am

I will now answer all the questions asked in this episode: Yes.

dj X.A.N.A · February 24, 2020 at 6:53 pm

I've done a lot of the things mentioned just to have fun and in single player games I don't care if a person cheats if they have more fun with it that's awesome

MichaelAarons1701 · February 25, 2020 at 2:26 am

Funny you bring up Ghostbusters when you know the use of Game Genie and a turbo controller are requisite gear for tackling that fucking staircase on the NES version.

turshin · February 25, 2020 at 5:51 am

What about glitches? Are they cheats? A game like Marvel vs Capcom 2 has a ton of them

Mike Kobela · February 25, 2020 at 10:05 am

By cheating, you cheat not only the game, but yourself.
You don't grow.
You don't improve.
You take a shortcut and gain nothing.

You experience a hollow victory.
Nothing is risked and nothing is gained.

It's sad you don't know the difference.

Cody Redd · February 25, 2020 at 10:26 am

I used to put the circle button under a paper clip and place all of my Final Fantasy Tactics characters on autobattle, to level up my characters while I wasn't at home.

Matthew Lane · February 25, 2020 at 1:28 pm

More crappy controllers? Looks like you have alot already

Marcio Campassi · February 25, 2020 at 3:57 pm

That was one of the best Game Sack episodes in my opinion! It's nice to not only present some valuable info about consoles or games on a specific category, but also bring some fun discussions about some of the aspects of our favorite hobby. I hope to see more content like that in the future. In the meantime, keep up the excellent work!

Fizzle The Rap Gamer · February 26, 2020 at 10:11 am

14:36 "is this all really that important?" No. But it still matters! lol

DeathToJihad · February 27, 2020 at 4:44 am

More rhetorical questions, please.

Alex S · February 27, 2020 at 5:06 am

you can brag that you have a Game Genie and were the only one to actually see the end of the game and talk about what you saw there

Alex S · February 27, 2020 at 5:11 am

i had a controller for the mega drive that had a slow motion function, i thought it would help me with those fast paced games with the screen full of stuff moving towards me. Turns out all that function did was to press pause over and over very fast. For games with a pause menu, this was totally useless

Kawaii Games · February 27, 2020 at 11:53 pm

Well said in the end and I totally agree, as long as you're having fun, anyway you play, that's all that matters 🙂

daniel hulson · February 28, 2020 at 6:23 am

I think it's simple Single Player games you can cheat all you want as it only affects you, i often love playing with cheat engine in games it's fun,But never cheat in Multiplayer games or for official records because your spoiling it for other people

jrcmillard1985 · February 28, 2020 at 6:46 am

Is the first Super Mario Bros Warp Zone cheating?

Abandoned Witch · February 29, 2020 at 5:45 am

Well I don't consider using walkthroughs as cheating, though, since I use walkthroughs mostly on survival horror games and stealth games, and some games that have puzzles that are crucial to the story progress.
Speaking of the Konami Code, a week after this video was uploaded, Kazuhisa Hashimoto, the creator of the Konami Code, passed away.

Barjack123 · March 1, 2020 at 9:33 am

Kazuhisa Hashimoto died some days ago because you said that his Konami code was cheating!! You MONSTER!

stringanime · March 1, 2020 at 2:20 pm

awesome episode. Now, what episode should I upload next?

The Nerd Dad · March 1, 2020 at 4:35 pm

I didn't rewind, but I'm pretty sure you asked if we're wearing underwear, and no I'm not. I never do when watching Game Sack.

Zack Schilling · March 1, 2020 at 4:51 pm

It doesnt matter unless you re going for some official record, or in a competition and it goes against the rules(i.e. Glitchless speedruns or no specific glitch or trick or path)

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